Cyberpunk 2077 – Update 2.31 Improves AutoDrive, Turns Off NPC Collision in Photo Mode

No more waiting for traffic lights or behind cars with AutoDrive enabled. There are also several fixes for quests, the open world, and more.

Posted By | On 11th, Sep. 2025

Cyberpunk 2077_03

After a somewhat disappointing recent tease, Cyberpunk 2077 has received a new patch with adjustments and improvements to AutoDrive and Photo Mode. The former is now much smoother, passing traffic lights and even overtaking any vehicles ahead. Meanwhile, Free Roam adheres to the rules.

While driving around in the new Delamain Cab service, Johnny would appear in the passenger seat rather than in the back with V. This has since been fixed. The Yaiba ARV-Q340’s wheels will also no longer radiate various colors when using CrystalCoat. As for Photo Mode, NPC collision has been turned off, so positioning them on top of car hoods and other objects should be easier.

There are also numerous fixes for the open world, quests, localization and lip syncing. Check out the full patch notes below for more details. Cyberpunk 2077’s latest updates are available for Xbox Series X/S, PS5, PC, and Nintendo Switch 2. Its first and only paid expansion, Phantom Liberty, has sold ten million copies as of May 2025.

Patch 2.31 Notes

Vehicles

  • Updated AutoDrive. When driving to a selected point, the vehicle now drives smoothly, overtakes blocking vehicles and no longer stops at traffic lights. Free Roam mode has also been upgraded to follow traffic rules and navigate the city more reliably.
  • Fixed an issue where Johnny always spawned in the passenger seat when using the Delamain Cab service.
  • Fixed an issue where applying CrystalCoat to the Yaiba ARV-Q340 Semimaru caused its wheels to flash in different colors.

Photo Mode

  • Most of the new poses introduced in Update 2.3 now work with any gender.
  • Disabled NPC collision, which will make it easier to position NPCs on top of other objects with collision (e.g. on car hoods).
  • Fixed an issue where some of the poses didn’t work for Royce.

Quests & Open World

  • Freedom – Fixed the journal entry that appears when the player chooses not to steal the Rayfield Caliburn “Mordred.”
  • Motorbreath – Fixed an issue where, after V fails to pursue and stop Semimaru and receives a text from River saying he’ll contact V soon, the follow-up message never arrives.
  • Motorbreath – Fixed an issue where the Yaiba Semimaru could flip over during the chase, preventing the player from entering it.
  • Motorbreath – It’s no longer possible to trigger the quest if River died during The Hunt.
  • Motorbreath – Players can now acquire the Yaiba ARV-Q340 Semimaru through AUTOFIXER even if they failed The Hunt, which normally unlocks the side quest where the vehicle is obtained.
  • Nitro (Youth Energy) – Fixed a game crash that could occur in certain circumstances after leaving the Yaiba showroom event.
  • Nitro (Youth Energy) – Fixed an issue where the proxy interface UI in the Yaiba showroom is cut off when the “Larger HUD Elements” setting is enabled.

Miscellaneous

  • Fixed several localization and lipsync issues in various languages.
  • Added a toggle to disable vignette. It can be found in Settings → Graphics → Basic.
  • Fixed an issue on PC and Mac where Ray-Traced Reflections might not display correctly when enabled under certain conditions.
  • Fixed several issues with displaying text messages from Delamain.
  • Various fixes for fluff vendors.

PC-specific

  • Fixed an issue where NVIDIA Reflex could be disabled while DLSS Frame Generation was enabled, causing the screen to turn pink.
  • Fixed an issue where Path Tracing didn’t activate properly in certain scenarios.

Mac-specific

  • Fixed an issue where changing graphics presets on Mac set Screen Space Reflections to a higher setting compared to the equivalent presets on PC.
  • Fixed an issue causing a permanent white screen when Frame Generation is enabled while entering the braindance in The Information.
  • Selecting “Defaults” in Video Settings no longer turns HDR Mode off.
  • Fixed an issue where setting the MetalFX DRS Maximum Resolution above the value applied by the “For this Mac” preset could cause visual artifacts.
  • Fixed the inverted behavior of the “Mute Game in Background” toggle in Settings.
  • Removed the outdated “(Requires Game Restart)” disclaimer from the mouseover description of the “Disable Spatial Audio” setting.
  • Fixed an issue on the App Store version that caused the game to become stuck on the “Press Space to continue” breaching screen.
  • Various stability and performance optimizations.

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