Crimson Desert Update Adds Boss Armor Sets and Hunter’s Sigil, Opens the Abyss for Other Characters

Each character receives an extensive number of new armor pieces to equip, while Damiane and Oongka can finally use Kuku gear.

Posted By | On 05th, Jul. 2026

Crimson Desert_03

Pearl Abyss has released a new update for Crimson Desert, and it adds dozens of new armor pieces. For Kliff and Oongka, you can look forward to four brand new armor sets, including the heavily requested (you know the guy) Knight of Carnage armor. That’s on top of 19 separate pieces of equipment, including three new headgear.

Damiane also gets eight new armor pieces alongside two new outfits – Odeck and Dark Marskman – and one piece from the Masked Liberator set. If that wasn’t enough, both Damiane and Oongka can equip Kuku gear like the armor sets, Marni Laser Helm, and more. It’s also possible to craft popular armor sets like the Frostcursed Plate Armor and Scorchflame Plate Armor.

Beyond this, players can now hide the minimap and status UI, equip the new Hunter’s Sigil that enables your pet birds to collect prey in your stead, and even enter the Abyss with Damiane and Oongka. Check out some of the patch notes below and full details here.

Crimson Desert is available on Xbox Series X/S, PS5, and PC with over six million copies sold. Believe it or not, Pearl Abyss isn’t even halfway through its promised roadmap for June to September, with story improvements also coming soon. It’s also working on paid DLC, which will offer a different experience from the updates, though further details remain to be revealed.

Patch Notes Version 1.13.00

Main Improvements

Content

  • Changed certain disguise outfits that could not be dyed so that they can now be dyed.
  • Improved most weapons and secondary weapons so that they can now be dyed.
  • Improved the Iron Eagle and Phoenix so that they can equip the Sigil of Valor.
  • Improved gathering so that up to 3 fireflies can be obtained when gathering from a firefly colony.
  • [Oongka] Improved puzzles so that they can be completed with Scatter Shot.
  • Fixed an issue where the auto-tracked target would switch to another quest in certain situations.
  • Fixed an issue where rowboats would briefly sink underwater when used.
  • Fixed an issue where the wagon would disappear if it was destroyed during the “A Sack of Pepper” quest.
  • Fixed an issue where Moren would disappear when combat started after tracking Moren, the Mistwood Huntmaster.
  • Fixed an issue where crimes using tools could be committed without fines during Memory Fragment playbacks.
  • Improved the Gate to Advancement’s teleporting device to be usable without a Visione equipped.
  • Fixed an issue where, if the player sold furniture that was not being sold at a furniture shop and then repurchased that furniture, all items in the repurchase menu would disappear.
  • Fixed an issue where Duane could not travel on horseback during the “Skilled in Archery” quest.
  • Fixed an issue where Contribution would increase abnormally in certain situations.
  • Changed the Bleed Bandits’ Alchemy Explosive Pack so that its durability decreases each time it summons a bomb.
  • Fixed an issue where, during the “Hand of Deliverance” quest, if the injured soldier was rescued first, the previous sub-quest would not be completed.
  • Fixed an issue where certain attacks of Antumbra’s Spear would activate from an abnormal position.

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