After its last patch focused on bug fixes, Crimson Desert’s latest adds numerous changes to trading. A whopping 133 new trading posts have been added, which appear as you progress through quests, and many aspects of the system have been overhauled.
For example, a trading post that requires some effort to reach by wagon will yield higher profits. Selling a lot of goods in one place will also result in price changes, and you’ll now see more profits from trading overall. Royal trading posts are set to become much more valuable as well, since their prices have been increased fourfold, and you’ll be more encouraged to deliver to them since wagons won’t disappear after deliveries.
Aside from other improvements such as shifting trade goods to and from your wagon and mount, or being able to sell a single good, 24 high-value trade good types and four new regular good types have been added alongside seven wagon workshops. Check out some of the patch notes below and full details here.
Of course, there’s even more to come with Pearl Abyss committing to more support in August and September, including story improvements. It has yet to confirm a release window for the game’s upcoming DLC or what it will offer, so stay tuned for updates.
Patch Notes Version 1.16.00
New Additions
Improved trading-related contents
Trading Posts
- Added 133 new trading posts, including the merchant at the Pailune Trading Post.
– New trading posts will appear after progressing quests related to - Adjusted the overall types and quantities of goods sold at trading posts.
- You can make higher profits by trading at a post that is hard to reach by wagon.
- Improved the trading system so that trade good prices change when too many are sold at a single location.
- Increased the overall amount of profit earned through trading.
- Wagons no longer disappear after delivering trade goods to a royal trading post.
- Quadrupled the prices of trade goods at royal trading posts.
Trade Goods
- Added 24 new types of high-value trade goods and 4 new types of regular trade goods.
- Packaged trade goods can now be stacked up to a maximum of 10 or 100, depending on their price.
– Improved trade items stored in the inventory to be stacked up to 5 or 50 per slot, even when unpackaged. - Improved the trading system so that even a single trade good can now be sold.
- Improved the trading system so that you can now move trade goods between your wagon and your horse.
- Increased the amount of trade goods lost when retrieving your horse or wagon, or when destroying your wagon.
Wagon Workshops
- Added 7 wagon workshops across Pywel that can serve as intermediate trading posts.
– Hernand, Demeniss, Delesyia, Pailune, Tommaso, Urdavah, Varnia - You can package and load trade goods at wagon workshops.
Quality of Life Improvements
- When riding a wagon, wagon routes are now displayed on the minimap.
- Added a “Trade” tab to the map.
– You can see trading posts, royal trading posts, wagon workshops, and wagon routes from the Trade tab.
– You can use filters to find trading posts that sell the trade goods you want.
– You can check market prices of all goods by viewing the details of a trading post. - The average buy price for trade goods is now displayed.
- Added a feature that allows you to register items to the map item filter when focusing on a packaged trade good in horse inventory, wagon inventory, trade shop buy/sell UI, or storage UI.
- Improved the map so that checking trade goods also displays their quantities on horses and wagons.
- A special marker is displayed in the Trade tab for merchants who buy or sell items affected by trade-related events.
Improved bank-related contents
- Adjusted the maximum number of gold bars gained or lost through bank interest to 40.
- Added the “Claim Bank Strongbox.”
– Depositing 10 or more bonds allows you to start investing.
– Bonds can be exchanged for 10 Gold Bars.
– Added the “Bond Shop”, where you can buy rare items with bonds.















