While the Final Fantasy 7 Remake trilogy has changed things around in the narrative here and there, the titles have largely remained faithful to the overarching story of the 1997 original. However, with Final Fantasy 7 Revelation, director Naoki Hamaguchi continued to maintain secrecy when it comes to the trilogy’s ending. In an interview with Automaton Media, he was asked about how he wants to “make players feel it was worth playing through the whole series”, to which he responded by saying that he doesn’t want people to just focus on the game’s ending.
“It’s more that I don’t want people to focus just on the ending. I’m aiming to create a game that will make people feel ‘I’m glad they made the Remake series’ or ‘I’m glad I was able to see the FF7 Remake series through to the end’ when they look back on the whole trilogy,” he explained. “The ending might be fully faithful to the original, or it might end up being something completely different. Or perhaps, it might go in a direction no one could have imagined in the first place. I’d like everyone to experience it for themselves.”
While far from an outright confirmation that Revelation will present a completely new ending when compared to the original Final Fantasy 7, it ties into Hamaguchi’s thoughts on the large fanbase accrued by the seminal RPG since its PlayStation release in 1997.
“It’s been 30 years since the original Final Fantasy 7, and 10 years since we began developing the Remake series. Many fans have stuck with us for a really long time, and we’ve got enormous support from the development team as well. Amidst all that, I’ve walked alongside the FF7 Remake franchise, and I’m doing my best to deliver a game that will make people glad they were involved with it. And while I said that I’m confident we’ll be able to achieve that, I’ve never actually revealed how the ending will turn out.”
Further in the interview, Hamaguchi also discussed how the Final Fantasy 7 Remake trilogy is meant to be a “new overarching universe that encompasses the lore of the many various spin-offs we’ve created so far.” This means that we won’t just be limited to seeing story elements from well-established sequels like the film Final Fantasy 7: Advent Children, but also spin-offs like Dirge of Cerberus and prequels like Crisis Core: Final Fantasy 7. Hamaguchi had spoken about this in the past, noting that the trilogy would incorporate things that didn’t quite exist when the original Final Fantasy 7 was released.
“So, we’re not denying the possibility of the ending tying into FF7 AC, but rather, we’re saying that FF7 AC has just been incorporated into the overarching FF7 Remake series, including the ending. However, I won’t comment on whether the ending is positioned to lead into it.”
Hamaguchi was also non-committal when the subject of potential post-launch DLCs came up. While rumors have indicated that we might see more story elements added to the game after it comes out, the director simply said that “things haven’t crystallized yet, so we can’t certainly say ‘Okay, we’re going to make DLC for FF7 Revelation.’ However, if we get the support from fans, and if there’s genuine demand for it, I think we’d want to consider it.” Thankfully, even if the team does go ahead with DLCs, Hamaguchi has said that the core story “will be concluded with the main game”, which is something the team is serious about.
“If we were to hypothetically release any DLC, we would likely want to create a kind of spin-off focused on a specific character that depicts their untold stories, kind of like what we did with Yuffie with FF7R EPISODE INTERmission, and I think there is demand for it among fans,” he explained. “So, in case we do end up considering making a DLC, this is the kind of thing that we’d likely attempt to do.”
Final Fantasy 7 Revelation is being developed for PC, PS5, Xbox Series X/S, and Nintendo Switch 2, and is slated for release in 2027.















