Remedy Entertainment is in the spotlight for its work on the upcoming Quantum Break for the Xbox One but it received a fair amount of hype for its earlier project, Alan Wake. Plenty of big things were planned for the action adventure title but it seemingly faded into the horizon once the first game wrapped.
As creative director Sam Lake revealed to Polygon, there were plans for a sequel. “For Alan Wake, from the get-go, we assumed there was going to be a sequel and we mapped things further out when it came to character, story, details and focus changes.
“Near the end of Alan Wake, we were sitting down and talking about the sequel and where we should be taking it, on a detailed level. More or less straight from getting Alan Wake shipped, we were working on a sequel and planning on a sequel.”
The sequel never happened though due to the lack of publishers, even with prototype footage ready, and its ideas were used for latter projects. We could still see Alan Wake 2 down the line though. “We are in a place where we are starting to look into the future and starting to have discussions about what is next. Among other things, we are discussing the possibility of an Alan Wake sequel with multiple partners, but nothing has been decided.
“I would love to do that. It feels that time has only refined the ideas of what the sequel would be, which is great. It’s almost, in some ways and on some level, that all of this extra time to think it about it has made it tastier and more exciting.”
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