AMD FidelityFX Is Now Available For Developers On Xbox Series X/S

The development tools are now said to be fully accessible for developers.

Posted By | On 21st, Apr. 2021

xbox logo

We are now in the beginnings of a new generation of consoles and, of course, that opens up a lot of possibilities for new technologies. Both Sony and Microsoft are looking to up their game, while their many tech partners, especially AMD who worked closely with both companies. Now AMD and Xbox have some new things for those who develop on Xbox.

As announced at the Game Stack Live event, and detailed by the good folks at Wccftech, it was confirmed that AMD FidelityFX was now available for developers on both next generation Xbox boxes. AMD FidelityFX is a toolkit for image-quality that allows easier implementation of various things such as ambient occlusion, variable shading, and AMD’s custom sharpening techniques. It is somewhat comparable to Nividia’s DLSS tech.

“Today, we are very happy to announce that AMD FidelityFX is now available for Xbox! This news makes it even easier than before to write cross-platform games, with developers able to access select AMD FidelityFX effects with specific optimizations for Windows and Xbox. Game developers can now utilize further platform-specific optimizations with AMD FidelityFX, straight from the Xbox Series X/S Game Development Kit.

“This development is very exciting to all at AMD who have worked to deliver these effects into the hands of even more developers – and we will continue to strive for our highly optimized effects to be at the forefront of cross-platform game development. Xbox Game Developers interested in getting started with AMD FidelityFX can do so with the latest Game Development Kit (GDK), where samples for Contrast Adaptive Sharpening, Variable Shading, and Raytraced Shadow Denoiser technologies are available.”

For now, the support for the toolkit is only available for the Xbox Series X/S on the console space, but Sony’s PS5 also has AMD chips, so it’s possible it could come there at a later date. Either way, it’s more tools for developers to wow us in the new generation.


Keep On Reading!

Black Forest Games Announces Split From THQ Nordic, Co-Founds Third Signal

Black Forest Games Announces Split From THQ Nordic, Co-Founds Third Signal

Third Signal is a way for Black Forest Games to continue working on the games it wants without being forced to...

GTA 6 Studio Will Focus on “What Comes Next” After Launch, Says Take-Two CEO

GTA 6 Studio Will Focus on “What Comes Next” After Launch, Says Take-Two CEO

Strauss Zelnick praised Rockstar for its work on GTA 6 during a recent investor call and has started teasing w...

Final Fantasy 7 Revelation Director Fan Feedback is Only Used For Non-Story Elements

Final Fantasy 7 Revelation Director Fan Feedback is Only Used For Non-Story Elements

Naoki Hamaguchi also noted that the team has had its hands full with also including elements from spin-off gam...

The Legend of Zelda: Ocarina of Time Remake Sells Over 5.2 Million Copies in 4 Days

The Legend of Zelda: Ocarina of Time Remake Sells Over 5.2 Million Copies in 4 Days

After launching on November 5th for Switch 2, Nintendo's universally acclaimed remake has become an incredible...

PS5 Tops 100 Million Lifetime Sales

PS5 Tops 100 Million Lifetime Sales

After announcing 97.9 million shipments as of September 30th, Sony's current-gen console has hit a major sales...

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

Fairgame$ Officially Cancelled Over 3 Years After Its Announcement

An alleged internal email cites mixed "player feedback and retention results" alongside "challenging market co...