Barren End-Game
Legendary Contracts involve heading out into the open world to complete menial tasks similar to everything else you’ve done already. Strongholds are longish and somewhat interesting but there are only three and they suffer from the same boring objectives. One of them is actually the final story mission with almost no changes. That’s pretty much it for the end-game, unless you consider World Events as such. A Cataclysm and new Stronghold is coming but you’d think there would be much more content than this at launch.
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