Anthem is an online open world action role playing game developed by BioWare and published by EA.
Unlike previous single player story-focused games developed by the studio, Anthem places a focus on co-op shared world mechanics.
A detailed rundown of what went behind the closed doors of BioWare Edmonton that resulted in an underwhelming game.
Jonathan Warner leaves after nearly a decade at the studio.
The future could be brighter for BioWare's next game but there are some caveats.
BioWare is abandoning efforts to overhaul the looter shooter.
Based on its progress, EA will decide on either expanding its team or ending the project.
Previously in charge of Anthem's revamp, Christian Dailey now leads the Dragon Age team.
These include acquiring loot through specific means, rerolling and more.
BioWare is currently working on the overhaul with a smaller team of developers.
BioWare GM Casey Hudson says the team will have "the time to test and iterate, focusing on gameplay first."
BioWare plans to relaunch the troubled game down the line.
Chad Robertson has left the company after 14 years.
Halloween decorations in the hub and Mass Salvage for loot are also here.
Despite numerous issues, BioWare's looter shooter has been performing decently in sales.
A very unspecific update on the game's future.
Experience the looter shooter for just $5 per month on PS4, Xbox One and PC.
But is there enough time?
Ben Irving moves on after eight years at the studio.
Bust up some crystals and complete World Events prior to the Cataclysm's release.
EA CEO Andrew Wilson feels a property like Anthem "lives for generations."
The first major expansion for the game hopes to go big.
After some silence, the updates have started again.
An unintended bug causes the Heart of Rage Titan to stop dropping loot.
BioWare's looter shooter still commanded a strong share of digital sales though.
BioWare's Chad Robertson says the studio wants to "make sure we aren't over-promising."
"I ever have to go quiet again, I will let the community know," says global community manager Jesse Anderson.
Three new Universal Masterwork Components have also been added.
BioWare has delayed some major planned upcoming content additions.
BioWare will also provide an update to its 90-day roadmap soon.
"Unforeseen connection issues" have led to the delay.
BioWare is hiring new designers related to the loot and reward system.
The studio is looking to improve upon several major internal issues that have recently come to light.
Dead Space and Call of Duty veteran Michael Condrey says BioWare's looter shooter suffered from not having been tested on a larger scale prior to launch.
Lead producer Ben Irving will be on hand to talk about The Sunken.
Players should also have a reduced chance of receiving gear for Javelins they don't use.
Obviously, the launch has to have been worse for the people who actually worked on the game.
Players should also have "greatly reduced" chances of earning gear for Javelins they don't use.
An internal email sent by Casey Hudson to BioWare employees addresses recently reported issues.
BioWare's response to recent reports seems to completely ignore very real issues at the studio.
According to a recent report, Anthem's troubled development saw the game as we know it today hurriedly being put together merely within a year prior to its launch.
Former staffer says, "you can't just start fresh and fumble your way forward until you find the fun."
It may be time for EA to consider that the Frostbite engine is, in fact, not suited to every game their developers make.
Anonymous BioWare sources reveal in a recent report that "nothing was set in stone at that point at all."
Squadmates will no longer pick up your loot either.
Elysian Stronghold Caches are also live with 67 unique vanity items to unlock.
Server maintenance is also planned from 6:30 AM to 8:30 AM PDT.
Vanity items will instead include vinyls, emotes, and more, according to BioWare's Ben Irving.
SuperData reports "above average" download rate for the looter shooter in February.
BioWare's looter shooter is about to receive a significant patch next week.
Crackdown 3, meanwhile, did not even crack (heh) the top 20.
Grandmaster 2 and 3 difficulties see increased drops, as do "high level enemy types".
The disconnect between gameplay and purpose is too strong in BioWare's looter shooter.
"We do not ignore any feedback from players," says community manager Jesse Anderson.
Players will not partake in the looter shooter from March 11th to 15th.
Meanwhile, Apex Legends took the first place on the free-to-play charts.
The issue causing PS4s to crash – along with a few others – will be fixed with an incoming patch.
Lead producer Ben Irving confirms that a fix is coming on March 12th.
This kind of dissent is the cost of transparency, apparently.
Expect a fix soon (hopefully).
BioWare’s newest game is not playing nice with Sony’s console at all, apparently.
DiRT Rally 2.0, Trials Rising, and The LEGO Movie 2 Videogame also debut in the top ten chart.
Over 90 per cent of the game's shipments managed to sell through.
The cost of crafting Masterwork items has gone down overall.
The update is expected to release either today or tomorrow.
BioWare's looter shooter is quite the underwhelming product. Here are some of the problems it has.
BioWare's looter shooter surprisingly tops Japanese sales charts in debut week.
A guide to finding Lookout Locations, best weapons and more in Anthem.
BioWare is “getting great support”, he says.
From the industry's best storytellers to a studio that just cannot stop tripping over itself- what the hell happened?
That’s not how the Force works!
Want your Colossus to dash into enemies like the Interceptor? Here's how.
It's worth noting that this figure only accounts for physical sales.
Recent titles like Far Cry New Dawn and Metro: Exodus face drops in sales.
The day one patch mistakenly buffed drop rates, and BioWare recently brought them back in line.
Proper HDR can now also be enabled on consoles.
Our in-depth analysis of the tech behind Anthem, including performance tests and comparison with E3 2017 demo.
New freeplay events, missions, a new Stronghold, and more will be coming to BioWare's looter shooter.
These basic tips and tricks will kelp you out in your early hours with Anthem.
It looks like in spite of the negative reviews, people are keen to pick up Anthem.
Anthem is hugely disappointing.
PC players with Origin Access Premier can download it right now.
Along with how you can unlock Champion of Trials.
BioWare has nothing but praises to sing for Microsoft’s console.
It will also support HDR.
Until the day one patch arrives, you can use this method to get around the bug.
A guide to earning coins in Anthem.
A quick guide to some of the most crucial gameplay features in Anthem.
A quick guide to farming in Anthem.
Improved loading times, quality of life changes, and much more coming in launch patch.
Producer Michael Gamble details upcoming fixes for the looter shooter.
A major issue has been discovered in the looter shooter's matchmaking.
With the game now available for select users, details about its monetization have become clearer.
Origin Access Premier members can access the full game starting today.
The bugs received some criticism, apparently, but they have been fixed.
District 9 director Neill Blomkamp shares his vision of events that occurred "decades" before the game.
Directed by Neill Blomkamp of District 9 fame, the teaser talks about the Anthem of Creation.
All purchasable cosmetics will also be earnable in-game, as per BioWare.
Neill Blomkamp and Oats Studio could have a new short based on BioWare's looter shooter.
BioWare's co-op looter shooter is almost here- here's what you need to know about it.
BioWare devs give out tons of new details on the upcoming looter shooter.
Take to the skies and brave the untamed wilds in BioWare's upcoming looter shooter.
Of course, right now we don’t know when or in what form they might happen, if they do.
New missions, expanded progression Guild support, and more also coming next month.
BioWare's latest video reveals what will keep you busy after the story ends.
The company is now going to focus on Apex Legends and Anthem in the coming quarter.
It sounds like a reasonable projection, and hopefully is one BioWare’s game can meet.
Over 40 million hours of playtime were clocked over both demo weekends.
The looter shooter genre is currently hot but what gives meaning to its various titles?
BioWare offers a tease of its live event model for the looter shooter.
BioWare has made some changes to Anthem to address the feedback they received during the VIP demo.
"It just wasn’t a direction that the company was moving in," says BioWare's Jonathan Warner.
However, BioWare's Chad Robertson confirms that predicting player numbers "is very difficult."
BioWare's Mark Darrah said that the walking was meant to make players "feel a bit underpowered".
BioWare's Chad Robertson also reveals fixes that will be coming to the full game.
Producer Syclla Costa also talks different weather states affecting the world and its creatures.
Anthem's demo was largely impressive, but it hinted at some things that are a little concerning.
BioWare is incentivizing VIP demo players to return for the free demo.
BioWare's Chad Robertson also clarifies that server capacity wasn't an issue.
"We need to make sure many parts of the game are running smoothly," says Anthem producer Scylla Costa.
Other issues, like users not progressing past the title screen, still remain.
Doesn't look like it's exceptionally large.
BioWare notes that it's "sure to change frequently" up until the game's release.
Confused about Scars just standing around and not fighting back? BioWare has recently fixed the same.
Damage indicator size can also be changed in the demo, confirms BioWare's Michael Gamble.
Look at BioWare, responding to community feedback even before the game is out.
Development on the shared world multiplayer shooter wraps up at last.
Both the VIP Access demo and free demo can be pre-loaded on all platforms.
Explore the world and contend with major threats, or rescue Sentinels from enemies.
There will only be one story arc to play through, as per executive producer Mark Darrah.
It's looking quite large, to no one's surprise.
Lead producer Michael Gamble also reveals the download size for the upcoming demo.
BioWare offers a closer look at the end-game of Anthem with a focus on weapons.
EA’s lineup for 2019 is largely untested, analyst says.
Learn more about the Javelins and the various ways they can be played.
With a boss fight, exploration, puzzle solving, and more, the mission – Hidden Depths – certainly seems to have a lot of variety.
Lead producer Ben Irving gives new details on matchmaking functionalities in Anthem.
This new footage focuses on the single player hub area of Anthem known as Fort Tarsis.
BioWare execs hand out some useful info on the upcoming demo.
But BioWare does acknowledge that games these days are influenced by other games on the market.
The game looks better and better with each new showing.
BioWare's Jonathan Warner believes that "flight is one of the big things that set us apart".
"It serves no purpose," says producer Mike Gamble.
For BioWare, it's all about transparency.
You better have a monster rig ready at home, folks.
The trailer showcases new environments and action from BioWare's looter shooter.
"There is normally overlap between the motivations for a given player. Our goal is to find the right balance for Anthem," says producer Ben Irvo.
Based on this footage, it seems like this game really makes you FEEL like Anthem.
Lead producer Michael Gamble says these Contracts will be "hella difficult".
"Depends on how you play," says producer Ben Irving.
BioWare's Mike Gamble says the demo will have "minor things" that are being fixed for the main game.
That said, there will be 100 Legendary Weapons available at launch, and more will be added to the game.
VIP players will get access to the demo a week before everyone else.
BioWare's Mike Gamble talks about what players can expect to see in the game's demo.
So presumably, you'll have access to a few powers and abilities from the get go.
Plus, we get a confirmation that raids will arrive shortly after launch.
"It probably won’t be as rewarding, you won’t have that team dynamic," says BioWare's Thomas Singleton.
This is the kind of thing that can help grow and maintain a community in the long term.
New armour pieces in the game will, as it turns out, be purely cosmetic.
The studio also makes it clear that the build presented in the alpha is not representative of the final product, or even its current state.
BioWare's Casey Hudson was on hand at The Game Awards tonight to reveal a new trailer for Anthem, the developer's upcoming shared world shooter. It was as you'd expect - humanity in dire straits, t... Read More
And apparently, its file size won't be too heavy either.
Plenty of information about Anthem's main hub area is revealed in the newest livestream.
You can register for the pre-alpha now, though there won't be too many spots open.
We even get a teaser to give us an idea of what it might be.
So does this mean it might get cross-play support some time later?
The Fort Arcanist mission has also been revamped and will be showcased.
The environments in BioWare's upcoming shared world shooter are looking truly majestic.
Executive producer Mark Darrah says players can get access to the Colossus Javelin within an hour of beginning the game.
The shared world shooter is still scheduled for a February 2019 release.
Players will have eight points of interaction for personalizing each Javelin.
Javelin appearance customization will be showcased in this roughly 30 minute stream.
BioWare devs give out further details on the upcoming shared world shooter.
An N7 paintjob for the Interceptor calls to mind the iconic Commander Shepard.
The Storm Javelin has been nerfed due to being "too good and OP".
Details on weapons, melee attacks, ultimates, specialities, and a lot more have been revealed.
Lead producers Mike Gamble and Ben Irving also discuss gear, controls, and more.
Get a closer look at the Interceptor's Ultimate for perhaps the first time.
"When we originally forecasted it, we forecasted it at a pretty low level," says EA.
Interesting new details about character builds, among other things, are also included.
Lead producers Mike Gamble and Ben Irving will "grab a random build and hopefully not crash".
BioWare will apparently have more footage to share "soon".
Anthem's Mark Darrah answers fans' questions on Twitter.
BioWare devs talk about dealing with toxicity, how the game's controls are shaping up, and more.
However, narrative and storytelling are still "very important" in Anthem.
BioWare's Mark Darrah answers fans' questions on Twitter.
The developers will now focus entirely on bug fixes and on polishing the game up before its full release.
Mark Darrah and Michael Gamble answer various questions about the game.
There's several ways you can do that.
BioWare talks about how its reconciling storytelling with multiplayer.
Plus, new information on the game's demo.
BioWare GM states that Anthem is a "specific thing" unique from other IPs.
Development team members also discuss Fortnite and its approach to seasonal content.
“We don’t want to divide the audience.”
In addition, the reactivity and depth of Fort Tarsis could be seen in future BioWare hubs.
BioWare's Mark Darrah wants to "keep it simpler" and avoid presenting "any false choices."
BioWare have revealed new details on how Anthem will handle its narrative.
"It's a true amalgamation of all our experiences and all of our game teams."
BioWare says we won't have to wait for info on the game's demo too long.
Game director Jonathan Warner talks about how Anthem will handle player choice.
"I think it’s really about our choice as developers."
BioWare have also shared the main theme of the game.
Executive produce Mark Darrah has been on Twitter some more lately.
Executive producer Mark Darrah answers a bunch of questions.
The EA Play may have caused some deja vu for Destiny players but Anthem has its fair share of differences.
Producer Ben Irving gives bits of info on why (and if) you should fight the wildlife in Anthem.
BioWare will talk more about how the dynamic world will coexist with a player's own story.
Plus, new info on how dying and respawning will work in the game.
Mark Darrah has been answering a lot of fans' queries about the game on Twitter.
James Ohlen says that shortcomings will be a chance for Bioware "to learn some lessons".
BioWare's Brenon Holmes talks about the additional costs of implementing certain features.
And no, the game will not have a battle royale mode.
Anthem seems to be on the right track for the coveted Destiny-Killer status.
BioWare's Mark Darrah has been fielding a ton of fan questions lately.
Executive producer Mark Darrah does note that there will be matchmaking for "everything".
Lead producer Mike Gamble tells players they will be "shot in the face a lot".
Executive producer Mark Darrah confirms that some Strongholds will be unlocked "along the way".
Legendary weapons, matchmaking, different abilities and much more are also showcased.
Bioware's Casey Hudson describes the early development process for Anthem.
What the limit for that might be was not shared, however.
EA and Bioware will offer the same kind of armor for all characters, regardless of gender.
Bioware will endeavor to have satisfying end game content in Anthem.
The game will be quite open-ended and players will be able to continue developing their characters once they've hit the endgame.
Bioware learns from their history so they don't repeat it.
Be the Iron Man you want to be.
EA and BioWare recently revealed loads of new details on their upcoming megaton.
Bioware GM says "Of course we do want relationships."
You will need an internet connection to play Anthem.
Some interesting new information about Bioware's next game has emerged.
That is one mighty fine looking game.
More information on the eagerly anticipated Bioware game.
Details on the contents of a Special Edition for Anthem have been revealed.
BioWare devs took the stage at EA's E3 event to reveal plenty of new details on the upcoming Anthem.
No loot boxes or pay-to-win elements to be seen here.
Humanity on the brink of destruction, Power Armour, you get the drift.
Description talks of a "world left unfinished by the gods".
What will we see come E3?
The teaser is, well, a teaser.
Bioware is next up to tease E3 reveals
EA speaks about in-game monetization.
A new Dragon Age game also teased.
The company suggested that Anthem may have some sort of Early Access which will allow players to try the game out early and provide feedback.
The publisher is very excited about BioWare's upcoming title.
Not long to go now!
Also gives some interesting lore-related details.
The monetization controversy that hit Battlefront 2 is unlikely to be repeated, as per Patrick Söderlund.
New info emerges on the upcoming BioWare game.
If true, this E3 is going to be quite interesting.
Michael Olson, Analyst at Wall Street firm Piper Jaffray predicts so.
Everything you need to know about Anthem.
A few updates from a developer at Bioware.
Studio GM gives assurances over upcoming project.
Interesting information emerges.
BioWare is taking fan feedback pretty seriously, it seems.
The jury is still out on how much danger Bioware is actually in from a financial standpoint if Anthem doesn't do well.
"Cool idea, I'll kick it over to the systems team."
As per a new job ad for BioWare.
Bioware is hard at work to make sure they don't have to delay the game again.
But remember - the Anthem delay isn't actually a delay according to EA.
"This is not a delay," EA says right as it announces the delay.
Some interesting new info on the upcoming shooter.
The game is apparently now due in early 2019.
Difficulty with Frostbite cited as a concern though development is currently going smoothly.
BioWare dev talks about the upcoming online shooter.
Plus more than one social space is planned, too.
New updates on the upcoming BioWare game.
New details emerge on the upcoming BioWare game.
"EA is on probation with gamers," says the industry analyst.
VR support for Anthem would indeed be a great idea.
EA is going to focus more onaction oriented games with upcoming titles such as Anthem and Motive’s new title.
Developer responds to latest comments about monetization.
Steven Gilmour has left the Canadian studio.
Are single player projects dead at EA? Doesn't look that way...
The development seems to be coming along nicely.
Not many details regarding beta as the game is still far from release.
All you need to know about Bioware's Anthem.
"It's sort of an evolution of the studio."
BioWare have been hard at work on Anthem for longer than you'd think.
That brings this bizarre saga to an end.
EA seems to have goofed with its PS4 teaser trailer.
It's BioWare like we've never seen them before.
Patrick Söderlund says it's an "important game" for EA and Bioware.
EA says the game was running real-time on Xbox One X.
Does this give you some hope?
PvP and romance options unconfirmed.
Looks seriously impressive.
Previously reported release date was "a mistake."
That sounds about right.
Teaser showcases Destiny-like trope.
EA has quite the show planned today.
Looks like the wait for this game just got longer...
Interesting, if true.
The game could be out in April of 2018.
Won't be revealed till Bioware fully confident about it.
Other EA teams also working on new IP.
Still a whole lot of nothing, but it's good to keep hearing about the game.
This week in Bioware Teases...
Bioware believes the game will be "huge".
How much of a hint is it that the character has a last name?
E3 should just be here already.
A lot of stuff is happening at Bioware it seems.
Just show us what it is already.
Continues to bewilder us.
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Casey Hudson tweets about what the core team is up to these days.
To be a "whole new fictional universe".