BioWare Reportedly Held “All-Hands Meeting” To Discuss Critical Internal Issues

The studio is looking to improve upon several major internal issues that have recently come to light.

Posted By | On 14th, Apr. 2019

bioware

BioWare’s been going through some troubling times of late, but it all came to a head recently when the disastrous development of Anthem was revealed to all by Jason Schreier of Kotaku in a detailed and extensive report. Among many troubling things, the report shed light on BioWare’s internal troubles, which involves a lack of leadership, less than ideal working conditions, and a lot more than constantly and consistently leads to heavy amounts of stress for employees, which, of course, in turn leads to disappointing games being launched as final products.

When BioWare responded to these reports officially, their response came across as disingenuous and ignorant of all these troubling issues, but shortly afterward, an internal e-mail sent by BioWare chief Casey Hudson to all staff suggested that the studio was taking these matters seriously, and would be working toward making necessary improvements.

Now, Schreier is reporting on Twitter that they have started taking steps toward the same. BioWare reportedly held an “all-hands meeting” on Wednesday to speak about all the issues that have recently come to light (and others that haven’t and have been brought up by employees internally), including having more streamlined production, and the troublesome Frostbite engine. According to Schreier, some people he has spoken to after the meeting are optimistic, while “others are far more skeptical”.

Schreier also followed that up with another tweet, where he said that though BioWare and EA haven’t contacted him officially yet, “their internal response has been far, far more serious than their blog post last week made it seem”. Here’s hoping we see the fruits of those efforts sooner rather than later.

BioWare is currently at work on Dragon Age 4, which too seems to have gone through some major changes during development. After being rebooted following a couple years of pre-production, the game might now be moving in a multiplayer-centric direction. Get more info through here.


Tagged With: ,

Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Sony’s Attempts to Block Microsoft Deal Are “Disappointing”, but Won’t Affect “Long-Term Partnership” with Activision – Kotick

Sony’s Attempts to Block Microsoft Deal Are “Disappointing”, but Won’t Affect “Long-Term Partnership” with Activision – Kotick

Activision Blizzard CEO Bobby Kotick insists that the company's relationship with Sony won't be affected in sp...

Diablo 4-Themed Special Edition Xbox Series X Has Seemingly Leaked

Diablo 4-Themed Special Edition Xbox Series X Has Seemingly Leaked

The special edition console will allegedly be priced at $559.99 and will release on June 6, alongside the game...

Sega and Tencent’s Level Infinite Skipping E3 2023

Sega and Tencent’s Level Infinite Skipping E3 2023

Bandai Namco has yet to confirm. Other publishers are reportedly planning to withdraw, though they haven't off...

Resident Evil 4 Remake Sold Over 3 Million Units in its First Two Days

Resident Evil 4 Remake Sold Over 3 Million Units in its First Two Days

The highly acclaimed survival horror remake has already exceeded 3 million units in worldwide shipments and di...

Naughty Dog Says it Will Continue to Develop Games for Both PS5 and PC

Naughty Dog Says it Will Continue to Develop Games for Both PS5 and PC

"Sharing our stories and experiences on PS5 as well as PC is something that Naughty Dog has embraced and will ...

The Last of Us Part 1 is PlayStation’s 4th Biggest Steam Launch to Date

The Last of Us Part 1 is PlayStation’s 4th Biggest Steam Launch to Date

The remake enjoyed a peak concurrent user count of over 36,000 players on Steam on the day of its launch.