Nexon—owner of developer Embark Studios—has announced that the latter’s PvPvE extraction shooter ARC Raiders has sold more than 12.4 million copies across all platforms, worldwide. In a press release celebrating the milestone, the company also noted that ARC Raiders had hit 960,000 concurrent players in January.
Nexon CEO and president Junghun Lee issued a statement celebrating the strong sales of ARC Raiders, and noted that the extraction shooter even has the potential to become one of the pillars of Nexon’s overall portfolio. He also went on to say that the success of ARC Raiders has affirmed Nexon’s goals of global expansion as being on the right track.
“We are incredibly pleased with the strong retention and enduring enthusiasm players in all major markets worldwide have shown for ARC Raiders,” said Lee in his statement. “As pleased as we were with the October launch, reaching more than 12.4 million units and setting a record with 960,000 concurrent users in January demonstrates the potential for ARC Raiders to become another pillar in Nexon’s portfolio of blockbuster franchises.”
“Embark Studios has delivered exactly what players worldwide have expected from the game, a fresh, highly differentiated experience in a massive global game genre. ARC Raiders’ success is a clear affirmation of Nexon Group’s goal of expanding our global footprint with horizontal growth from all-new games that capture and grow massive game communities in every major market and on multiple platforms.”
Nexon and Embark Studios also celebrated the accolades that ARC Raiders has gotten since its release, which include winning Best Multiplayer Game at The Game Awards 2025, and being voted in as featuring the Most Innovative Gameplay as part of The Steam Awards 2025.
ARC Raiders was released on PC, PS5 and Xbox Series X/S back in October, and since then, Embark Studios has been celebrating one milestone after another. More recently, the studio celebrated the game’s first Expedition—Cold Snap—and how it has led to between 35 and 40 percent of players resetting their progression.
Progression resets in ARC Raiders are entirely left in the player’s hands, with the extraction shooter offering rewards for players that might be willing to voluntarily wipe all of their progress and start again from scratch. Design director Virgil Watkins also discussed how Expeditions aren’t yet considered perfect, and how the studio is still taking in player feedback to bring in more improvements.
While Nexon has only now officially confirmed sales figures for ARC Raiders, a report from earlier this month had indicated that it had crossed 12 million units sold in the first weekend of 2026. This report came courtesy of industry analyst Rhys Elliot of Alinea Analytics, who estimated that the title had made more than $350 million in revenue across PC, PS5 and Xbox Series X/S. According to the analyst, the PC version of the extraction shooter was the most popular, accounting for 53.5 percent of all copies sold. It was followed by PS5 in second place with 25.5 percent, and Xbox Series X/S rounding things out with 21 percent.
For more details about ARC Raiders, check out how the success of Helldivers 2 influenced Embark Studios to not go free-to-play. Also check out our review while you’re at it.















