A recent brand update from Ubisoft has given us quite a bit of exciting news on a bunch of Assassin’s Creed projects in development, including a long-awaited update on the standalone multiplayer title, Invictus.
Having been relatively AWOL since its announcement in 2022, the studio is “exploring ways” to get you playing it and setting up a feedback loop to make it all that it aims to be. Vantage Studios Head of Content Jean Guesdon featured front and center on the announcement, and had this to say about it:
“We understand there’s a lot of curiosity around this project: yes, it’s a new approach to multiplayer in the franchise, but it isn’t quite what the rumors have suggested. With player feedback at the heart of our approach, we’re exploring ways to bring the community in earlier so we can shape the experience together.”
After missing its rumored release window of last year, Invictus’s launch continues to be a mystery, although we’re hopeful we might get to play a version of it at some point in the near future. It also seems that the developers paid attention to chatter about co-op being added to Shadows, about which Guesdon said:
“We’re also looking into bringing co‑op back to Assassin’s Creed – a detail we know didn’t go unnoticed. And while we recently chose to pivot away from an early project, the lessons from that work are already helping shape our approach going forward.”
Whether that project was the recently cancelled LEAGUE or something else entirely remains to be seen, but we’re smiling at a future in which we get to play Assassin’s Creed with – and potentially against – our gaming buddies. There was also an update on Black Flag Resynced (finally!), and an update to Unity that adds 60 FPS support. The Brotherhood might just be getting very active in the coming months, although the team is choosing a quality over quantity approach to the franchise’s future.















