As part of its recent announcement celebrating the Assassin’s Creed franchise, Ubisoft has confirmed that the most recent entry in the series—Assassin’s Creed Shadows—is now moving into the final phase of its post-launch support. However, while the title will see fewer updates moving forward, the company has promised that there will be a few surprises. In the meantime, however, the Assassin’s Creed teams will start focusing their efforts towards the future of the franchise.
“We’re winding things down with smaller, less frequent updates… but still a few surprises! At the same time, our teams will begin shifting more focus toward what’s next for Assassin’s Creed,” wrote Vantage Studios’ head of content Jean Guesdon in a post.
As for what Assassin’s Creed fans can look forward to, Ubisoft has announced a mix of things, both new and old, that will keep players sated as it works on the next major entry in the franchise. 2014’s Assassin’s Creed Unity—originally released on PC, PS4 and Xbox One—will be getting a current-gen update for consoles, bringing in 60 FPS.
Another older title coming back in a major way is the finally-confirmed remake of Assassin’s Creed 4: Black Flag. The company made the announcement with a piece of concept art, along with the brand new logo for Assassin’s Creed Black Flag Resynced. Guesdon hasn’t announced any official release date, however. Instead, he said that fans should “keep your spyglass on the horizon.”
Looking to the future, Guesdon provided a small update on the development of Assassin’s Creed Codename Hexe. “While we know we haven’t shared much about this one yet, it’s being built with great care by our veteran team here at Ubisoft Montreal,” he wrote about the title before reaffirming that it will offer “a unique, darker, narrative-driven Assassin’s Creed experience, set during a pivotal moment in history.”
Assassin’s Creed Invictus also got a shout-out from Guesdon, who called it a “new approach to multiplayer” for the Assassin’s Creed franchise. However, he didn’t go into much detail, only noting that “it isn’t quite what the rumors have suggested.” Currently, the development team is still “exploring ways” to get the community involved, since player feedback is “at the heart of our approach.”
Work on Assassin’s Creed Shadows is winding down after the game got several updates, with an entire year’s worth of post-launch support. The most recent of these was released back in February, which brought in the new Manual jumping feature. Once enabled, it allows players to jump whenever they might want. While this might sound fairly mundane, the extensive parkour capabilities that Naoe is already equipped with can pair up with the ability to jump whenever she wants to give her access to new areas, and a lot more freedom in how she moves around.
Along with this, the update also brought in detailed stats on just about every aspect of Assassin’s Creed Shadows you might want, be it how much damage you deal, to how cooldown reduction items might affect your abilities.
For more details on Assassin’s Creed Shadows, check out our review of its launch version. Also take a look at our review of its expansion—Claws of Awaji. The title is available on PC, PS5, Xbox Series X/S and Nintendo Switch 2.















