Straight4 Studios has also confirmed seven new car brands for the game, including Acura, Chevrolet, Mazda, and Nissan, among others.
While more details will come alongside the update, Remedy has revealed how the game's progression and economy systems are changing.
Creative director Graeme Timmins noted that the studio will eventually get to fixing "unintended interactions" that are overpowered.
The photo mode in Ghost of Yōtei can be started up at any moment by simply hitting right on the DualSense controller's D-pad.
Pocketpair has recently announced a new farming-based spin-off for Palworld but there are crazier things it still has in store.
With the more powerful hardware, Sucker Punch was able to improve draw distance to showcase how vast Hokkaido can be as a region.
The latest update now brings enhancements to Free Roam mode like allowing you to fast-travel to P-Switches you've previously run over.
Deep Rock Galactic: Survivor is the latest entry in the survivor-like genre popularized by Vampire Survivors. But how does it measure up?
More than half of the sales are attributed to the PC version, where most of the buyers have previously played Dying Light games.
The PS5 release of Oblivion Remastered in North America is rumoured to include the disc, while Asia will apparently be a code in a box.
The mobile release of Deep Rock Galactic: Survivor will have a "try before you buy" model, with gameplay from early parts being free.
Weta Workshop crafted a fun, cozy game about life in the Shire that revolves around friendship and food. Here's how the studio did it.
Xbox Game Studio, Koei Tecmo, Team Ninja and PlatinumGames, have released a new video revealing that they teamed up with master swordsmith Yuya Nakanishi and the Masahiro Tantoujou Sword Forge to re-c... Read More
While no official details have been confirmed, Kojima during the event spoke about wanting to liberate game development from screens.
The report comes from voice actor Carina Conti, who played Isabella Torrisi in Mafia: The Old Country, during a recent livestream.
Motoi Okamoto wrote about how, while the combat focus might have been divisive, the narrative was praised by pretty much everyone.
Mike Ybarra noted that tariffs would indicate a single price hike, but Microsoft doing it again means it wants higher profit margins.
The director wants to find a balance between making Death Stranding accessible for newcomers while still having something new for fans.
Art director Joanna Wang also spoke about depicting the vast new setting of Hokkaido and how each region has its own personality.
“It’s the same person making the games, right? So it’s kind of unavoidable in that sense," said Hideo Kojima about the references.
