Paul Della Bitta will work directly under Wizards of the Coast president John Hight as part of the company's Digital ventures division.
The 4K stream of The Game Awards 2025 saw an 8 percent growth in live concurrent viewership when compared to the previous year.
Warhorse Studios' Daniel Vávra wrote a lengthy post about how the world should stop resisting the rise and proliferation of generative AI.
“We gave a lot of thought to difficulty,” Kojima said, noting that the original Death Stranding had a few “pretty sharp edges”.
The challenge in exploring Central or South America, according to Motoi Okamoto, is the lack of studios that could handle a major project.
Reports have also indicated that fans looking for improvements at the scale of Cyberpunk 2077 might want to temper their expectations.
The lawsuit was dismissed by the court with prejudice, which means that Sony can't revisit its lawsuit against Tencent in court.
40 percent of play time was spent on games that were released at least 8 years ago. Steam users on average played 4 new games this year.
Fallout 76 had previously seen content related to the show's second season through its Burning Springs update featuring The Ghoul.
The studio took to social media to celebrate getting fully funded, and wrote about how it started out with two programmers and has grown.
The cut dialogue doesn't include anything plot-critical. Rather, it largely revolves around the NPCs joking around with each other.
In an interview, Harvey Smith also spoke about his own privileged position that has allowed him to stay in the industry for a long time.
According to a new report, developers have noted that Sony is emphasising Power Saver Mode over modes that use PS5 Pro's features.
Sanctuary of Sarras adds real weight to Tainted Grail’s wider mythos, expanding the lore the base game established and making the larger narrative feel richer as a result.
The studio has been seeing criticism thanks Swen Vincke discussing how it was using generative AI for concept art and other work.
Brian Fleming will be succeeded by long-time creative and technical leads Jason Connell and Adrian Bentley alongside Nate Fox.
Monolith Soft's artist and producer Yasuhiro Fujita also spoke about how the role of the studio has expanded since Skyward Sword.
Lead designer Prokop Jirsa noted that the studio wanted players to feel weak in the beginning so their strength felt earned.
The rumours indicated that the multiplayer in Call of Duty: Modern Warfare 4 will be "identical" to that of MW2, including recoil.
Crystal Dynamics Studio head Scott Amos noted that Tomb Raider: Catalyst has "no homework required" for newcomers to the franchise
