The screenshots indicate that a lot of the gameplay in Everwild would have involved players tending to nature in the world around them.
While bringing FSR-based improvements to PSSR is great, there is plenty more that both Sony and AMD have to offer for future consoles.
Latest rumours indicate that, much like Microsoft, Sony is also looking at a seven-year life cycle for its console generations.
An open letter by the IWGB Game Workers union has accused the studio of "longstanding disrespect and mistreatment" of its staff.
The AMD Magnus APU slated to power the next-generation Xbox will also offer a fair amount of extra power over the PS6's rumoured chip.
Salóme Rannveig Gunnarsdóttir addressed rumours of the Born From a Wish DLC for Silent HIll 2 and denied having been contacted.
In a LinkedIn post, Halo Studios veteran art director Glenn Israel wrote about feeling safe to reveal more details some time next year.
Creative director Graeme Timmins has warned that the next major update will bring fixes to "unintended interactions" present in the game.
Design director Salim Fasahat said that Battlefield Labs has been a big part of the development, and will be used more in the future.
Technical director Christian Buhl spoke about how smaller maps made it easier for the developers to test gun play and general gameplay.
Square Enix has confirmed that the twin pack, priced at €69.99, will include the contents for both games split across three Blu-Ray discs.
The teaser, released earlier this week, tells a short story about a baby chasing their pacifier that is being stolen by invisible Pikmin.
Former Microsoft Game Studios exec Laura Fryer spoke about the company's leadership being out of touch with the gaming audience.
Creative director Guillaume Broche spoke about the lack of padding and respecting players' time helped with the game's critical acclaim.
PlayStation's Mark Cerny and AMD's Jack Huynh have offered details about their partnership and the new tech powering future games.
The event brings with it the Blood Moon weather effect, which can make levels the game's much harder but will provide higher rewards.
The studio, with less than ten developers right now, have already started working on a brand new project for PC and consoles.
Reports indicate that Valve is planning to produce between 400,000 and 600,000 units of its follow-up to the Valve Index headset.
Along with the host of criticisms players had for Borderlands 3's story and writing, players have also been incredibly divisive about Ava.
The project was originally teased with a video about a baby chasing a pacifier that has seemingly been stolen by invisible Pikmin.
