Star Citizen Has Almost Hit $900 Million in Funding

The space-faring title was announced back in 2012, and a continuously updated alpha build has been available to play since 2016.

Posted By | On 17th, Nov. 2025

Star Citizen

While it has been no secret that Cloud Imperium Games’ Star Citizen has been turning out to be one of the most expensive titles being developed, funding for the title is on track to hit an entirely new milestone. At the time of writing, it’s reached $885,435,950 in funding, and the rate at which the funding has been going, the title is expected to cross the $900 million, and eventually even the $1 billion mark.

Star Citizen was originally announced all the way back in 2012. Since then, developer Cloud Imperium Games has largely relied on crowdsourcing to fund the ambitious title. While it has been in development for over a decade, 2016 also saw the release of the first playable version. Since then, the space-based title has been getting regular updates, including a major one at the start of this year, which brought it up to Alpha 4.0.

The update brought with it a major new feature that allows the studio to run different parts of the games across different servers while still keeping these “server boundaries” essentially invisible to players. Through this update, issues that would affect the stability of any server would be localised only to that server, with the rest of the game being unaffected.

“Each planet, landing zone, or major station is now covered by different game servers,” wrote Cloud Imperium Games boss Chris Roberts when announcing the feature. “Thanks to this technology, server boundaries are effectively invisible, even at our high levels of fidelity, ensuring smooth, uninterrupted gameplay. This means that server performance, playability, and overall health are now local to each of the nodes in the server mesh.”

In the meantime, the studio has also noted that its primary focus of development for Star Citizen in 2025 has been “improving playability” while improving performance and stability. Of course, it’s also keen on content.

“As we jump into the new year, our primary focus across our Star Citizen teams is clear: improving playability,” wrote Roberts earlier this year. “Our drive for playability surrounds three critical areas – performance, stability, and content. We understand that the Live environment must be far more reliable and consistent, and we are determined to deliver on this.”

When it comes to funding, Star Citizen had crossed the $750 million mark back in December 2024. It is also worth noting that just about every stretch goal that the company had announced since the title was first announced has been reached, with the highest one coming in at $65 million, which would offer the studio the funds it needs to work on “enhanced ship modularity”.

Back in August, Roberts had also spoken about the potential release windows for Star Citizen, as well as its spin-off Squadron 42, with the latter aiming for a 2026 release. Star Citizen, however, would need even more time in development, with Cloud Imperium Games aiming to launch it in either 2027 or 2028.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Red Dead Redemption is Getting Another Re-Release, But What About Red Dead Redemption 2?

Red Dead Redemption is Getting Another Re-Release, But What About Red Dead Redemption 2?

Instead of finally bringing the 2018 epic to modern consoles, Rockstar insists on trotting out the first game'...

Call of Duty: Black Ops 7’s Campaign is a Shocking New Low for the Genre

Call of Duty: Black Ops 7’s Campaign is a Shocking New Low for the Genre

Nonsensical, poorly written, directionless, plodding - somehow, the Campaign in Black Ops 7 manages to be all ...

Lumines Arise Review – Lights Will Guide You Home

Lumines Arise Review – Lights Will Guide You Home

The classic block-clearing puzzle game is given a new lease on life thanks to a gorgeous interplay of visual F...

Clair Obscur: Expedition 33 Nominated in 12 Categories at The Game Awards, The Most in History

Clair Obscur: Expedition 33 Nominated in 12 Categories at The Game Awards, The Most in History

Sony Interactive Entertainment has also scored a collective 19 nominations between Death Stranding 2 and Ghost...

S.T.A.L.K.E.R. 2 Drops Master Difficulty and Unforgiving Expedition Mode in New Update

S.T.A.L.K.E.R. 2 Drops Master Difficulty and Unforgiving Expedition Mode in New Update

Several quality of life changes and new additions, including Immersive Mode, jogging, and light rainy weather,...

Xbox Partner Preview Showcase Announced for November 20th, Features 007 First Light and Reanimal

Xbox Partner Preview Showcase Announced for November 20th, Features 007 First Light and Reanimal

New game reveals, Game Pass announcements and an extended gameplay trailer for Tides of Annihilation are also ...