Once Human is getting a major new update with a public test for its new class system, a new PvE scenario, and much more.
Firesprite is seemingly looking to hire a Lead Cinematic Producer who will work on a narrative game with "ground-breaking" tech.
Lead architect behind the PS5 and PS5 Pro, Mark Cerny, has described the new technology as a "drop in replacement" for PSSR.
According to franchise director Tymon Smektala, there will be a bigger focus on exploring the ultimate fate of protagonist Kyle Crane.
Kojima spoke about it being a long-held dream to visit the International Space Station. He called the feeling "Tom Cruise disease".
Halo Studios wrote about how it rebranded from 343 Industries at HaloWC last year, and how this year it will have more to show.
The studio explained that it had always planned to get more appropriate localisation of the game done after The Alters was out.
Claptrap has been one of the most divisive characters from throughout the Borderlands franchise owing to his voice and general writing.
The narrative director spoke about how the studio was “remembering the lessons from The Witcher 3" when it came to writing.
This update has been the biggest one that Red Dead Online has seen a while, since its developers were moved over to work on GTA 6.
While it shares the same character, style and direction, the developer is "not pretending" that the tech demo "is an actual game."
According to creative director Brandon Adler, players who like stealth can build that way, while those want to blow things up also can.
Kojima also hinted towards there being a hidden cameo somewhere among the stars in the night sky of Death Stranding 2: On the Beach.
The screenshots were seemingly leaked by an X user who had not signed an NDA. Among the things revealed are new abilities and weapons.
The voice actor playfully told a fan while writing an autograph for them that they should probably finish Black Flag again.
In a new video, Laura Fryer spoke about Microsoft's recent focus on making Xbox more of a brand than console hardware.
In an interview, Tymon Smektala spoke about how open-world games aren't necessarily fun because of the size of their worlds.
The fact that 11 bit studios ignored Steam's policy of disclosing the use of AI and LLMs in the store page is also being called out.
The Elder Scrolls 6 was originally announced back in 2018 with a short teaser. We might be seeing a bigger announcement for it soon.
Shuhei Yoshida spoke about how gaming as a hobby has been relatively affordable because it had avoided price hikes due to inflation.
