In making the jump from VR to regular screens, Alien: Rogue Incursion Evolved Edition will still emphasise stealth and horror gameplay
The denial of this appeal, as well as a previous injunction, might have long-term effects in how the US FTC tackles deals in the tech market.
In a video explaining the story of BioWare from 2017 onwards, Mark Darrah spoke about EA's general lack of support for the franchise.
Pre-orders for the limited edition DualSense controller will go live on May 22. Priced at $84.99, it will be out on the same day as the game.
The photos indicate that Microsoft worked with Asus for its handheld gaming system, and that it will include an Xbox Guide button.
Palworld will also be getting a new update that changes how gliding works in order to avoid further legal issues with Nintendo.
The Silent Hill franchise, on the other hand, has also seen a boost in cumulative sales thanks to the success of last year's release.
During a recent earnings call, CEO Andrew Wilson spoke about EA having games available at different price points being a good thing.
Hideo Kojima also spoke about how the events of the COVID-19 pandemic convinced him to change the themes of the upcoming sequel.
At the time of publishing, the viewer count for the latest GTA 6 trailer is quite close to hitting 77 million on YouTube alone.
EA CEO Andrew Wilson spoke about how game development often takes several years, making it hard to react to sudden announcements.
The studio behind the horror title Post Trauma was kind enough to answer some of our questions about the game.
Kojima compared the affect of a major game release like Grand Theft Auto 6 to a blockbuster movie like Mission: Impossible.
The studio includes developers that have previously worked on major titles, including Halo, Destiny, Roblox, Rec Room, and Fortnite.
The rumour indicates that one of the three titles, each of which has been developed in relative silence, might get showcased in June.
CD Projekt RED's VP of business development Jan Rosner spoke about bringing games to the Switch 2, and how physical releases matter.
The developers also want to focus on the balance between weapon damage for different archetypes, movement options, and destruction.
In a recent earnings call, EA CEO Andrew Wilson spoke about how more than 600,000 players have spent "1,000s of hours" with the playtest.
The trailer also gives us a glimpse at what kind of up-close-and-personal action we can expect from the upocming VR-only title.
Interestingly, series creator Ed Annuziata doesn't mention the various edutainment games and PS2-era Ecco title released in 2002.
