"Now we just need to focus on delivering updates and content to improve," said a development team member about the PvP shooter.
Sad Cat Studios says its cyberpunk side-scroller is "technically finishing," but it needs "a few more weeks" for a final round of polish.
Marketing and strategic planning expert Will Powers confirms that humans are voicing "all mainline" and side quest NPCs.
The controversial PvP raid shooter could be nearing the end following rock-bottom player counts and extensive lay-offs at Wildlight.
The demo is available until March 2nd as part of Steam Next Fest and will include a "selection of weapons, upgrades, and abilities."
The action RPG returns to the spotlight, but it's still fundamentally the same experience - for better and for worse.
Check out all the ways to kill or be killed on Tau Ceti IV or watch a pair of Runners team up with some Rooks to take on PvE threats.
Now live, the update finally adds every single last detail you need to know about your damage, including assassination techniques.
The team is currently in the "final push phase," and Naoki Hamaguchi thinks "it won’t be too long" before it can share an update.
Former Gry-Online editor-in-chief UV o grach seemingly suggests that fans should look a little closer to home for the DLC's setting.
February is looking just as enticing with The Witcher 3: Wild Hunt - Complete Edition, EA Sports College Footbal 26, and much more.
Koei Tecmo's legendary psychological horror is back with improved visuals, new mechanics, and classic scares. Here's what you should know.
Fresh challenge systems and a slick new story make 91Act's rogue-lite that much more compelling, even if some aspects could be better.
Between all the violence and terrifying monstrosities, the latest trailer is full of incredible new details, hints and reveals.
While Capcom hasn't confirmed worldwide release timings, this could be the biggest Resident Evil yet in terms of install size.
CEO and founder Matt Webster also noted that since this is a Star Wars game, its fans "crave the characters and a story."
"The amount of work to create a standalone demo like…I don't know where we would even start," says Pearl Abyss's Will Powers.
Director Naoki Hamaguchi outlines how the team creates assets for high-end environments and then tunes them for each platform.
Will Powers of Pearl Abyss says it's calculated "based on the weather patterns in the world and the temperature", among other factors.
While there are pre-order bonuses, marketing director Will Powers says "anything announced and coming at launch is strictly cosmetic."
