Arc System Works' fighter is apparently coming to Xbox consoles next week, as per the game's Xbox store page.
In addition to The Wolf Among Us 2 and The Expanse, the developer is said to also be working on a third game that's in "very early" development.
A new report claims that the European Commission is unlikely to ask Microsoft to divest any Activision Blizzard assets to approve the deal.
These shooters put up quite a formidable challenge.
Extended gameplay reveal showcases 14 minutes of footage from Dead Island 2's opening, with the action set in Bel Air, Los Angeles.
Airship Syndicate and Riot Forge's turn-based RPG is now available on PlayStation 5 and Xbox Series X/S.
Wave 4 will add eight new tracks to the kart racer, one of which – Yoshi's Island – will be an entirely new track.
Meanwhile, other major new releases like Octopath Traveler 2 and Like a Dragon: Ishin! have also debuted in the top 5.
The EU regulator has pushed back the deadline for releasing a provisional decision regarding the deal to April 25.
AMD sold Sony $3.776 billion worth of SoCs for the PS5 last year, accounting for 16% of the company's revenue during the period.
Producer Naoki Yoshida confirms that Sony's development support on the RPG was one of the factors responsible for its timed exclusivity deal.
Several new details have emerged on Square Enix's upcoming RPG.
Tango Gameworks' acclaimed rhythm action game has surpassed 2 million players in a little over a month.
"We're committed to delivering the sequel fans deserve and doing what's right for the game while protecting the health of our team," Telltale Games says.
Having started development in 2020 on Unreal Engine 4, Telltale confirms its highly anticipated sequel recently switch to Unreal Engine 5.
Though the company is holding back most of its big reveals for its big Summer showcase, it does have some other announcements planned for the months leading up to it.
Koei Tecmo and Team Ninja's upcoming open world action RPG, which is due out next year, has been in the works for seven years.
"If we didn't have the memory and the transfer speed of the SSD that the PS5 has, we would still be in development right now," says combat director Ryoto Suzuki.
"We didn't create any [hidden dungeons or maps] because we wanted players to focus more on the main scenario and not have this feeling that you have to go to this area and clear this area," says game ...
If you like a challenge, these games on their hardest difficulty modes should not be missed.
