Battlefield 4 Designer Takes Shot at MGS 5’s Quiet: “What Female Soliders Don’t Look Like”

The controversies against MGS 5's female sniper continue to mount.

Posted By | On 06th, Sep. 2013

mgs 5_quiet
Ever since Quiet, one of the new characters in the Metal Gear Solid lore, was revealed via the controversial E3 2013 trailer, certain people and even hardcore fans have questioned whether the female character design in MGS5 is overly sexist.

Whether you want to call it a rib or a serious criticism, Lead Core Gameplay Designer on Battlefield 4 Alex Kertz had his own response to Metal Gear Solid V’s Quiet.

He tweeted the following comparing real life women soldiers to the one we see in Metal Gear Solid V: The Phantom Pain.


The first link (seen above) showcases what female Swedish soldiers look like, decked out in full combat gear, same as any male soldier would be. The second link showcases a profile shot of Quiet, in all her revealing glory. What started this barrage of criticism against Quiet’s design was director Hideo Kojima stating that he wanted to make his female characters more “erotic” (which he later clarified as a mis-translation).

Of course, when told that this was fantasy military as compared to realistic military, Kertz responded:


But he did admit defeat in one department, which Battlefield as a series hasn’t had (and still doesn’t have, at least not that we know of, in Battlefield 4):


While Kertz may have a point, are we forgetting that Metal Gear Solid is a series wherein a female soldier was raised by wolves to become a sniper, an entire unit composed of beautiful females trapped in cybernetic exoskeletons and The Boss exist? The symbolism of Quiet may be the key rather than how much skin she reveals, but everyone is entitled to their own opinion.

What are your thoughts on the matter? Let us know in the comments below.


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...