Blades of Fire Shows Off 5 Minutes of Gameplay in New Trailer

The latest trailer for Blades of Fire indicates that players will have to make use of every weapon they have depending on the fight.

Posted By | On 31st, Mar. 2025

Blades of Fire

Developer MercurySteam has released a new trailer for its upcoming 3D action-adventure game Blades of Fire. The trailer, that you can check out below, offers up 5 minutes of gameplay, letting us see what the general minute-to-minute gameplay of the title will look like.

Right from the start, the trailer reveals that players will have the ability to switch between three weapons at any given time. All three weapons were crafted by the player themselves, and will feature different properties as well as unique move sets. This ability to switch weapons on the fly also comes in handy quite early in the trailer, when the player’s sword ends up breaking.

The trailer also puts quite a bit of emphasis on the player picking the right kind of weapon depending on the combat situation. Since each weapon will have different properties, ranging from the more refined slashes and thrusts of a sword to the wide-arcing swings of a Warhammer.

Aside from the core combat, the trailer also lets us get a glimpse of its lush world. The trailer takes part in what appears to be a forested area, with several paths available for players to take thanks to cliffs and ravines. Ultimately, the trailer ends when the protagonist finds a Forger’s Anvil, which seems to act as a checkpoint and fast-travel point for players to use down the line.

Blades of Fire was unveiled back in February. Developed by the studio behind Metroid Dread, the game is currently in development for PC, PS5 and Xbox Series X/S. The PC version of the game will be available exclusively through Epic Games Store when it comes out on May 22.

Lead game designer Joan Amat revealed details about how the main progression systems of Blades of Fire will work earlier this month. Writing about how the studio doesn’t want players to turn into magical gods by the end of the game, Amat revealed that progression in Blades of Fire will revolve around players forging and using their own weapons.

“You definitely can’t turn Aran into a magic god at the end of Blades of Fire, right? There are lots of spectacular things that you could do, have your weapon shoot fireballs or other things that are really spectacular,” said Amat. “This is not our aim! Our aim is to make everything really important.”

When it comes to the Forge system itself, Blades of Fire will allow players to craft “almost infinite” combinations of weapons, depending on the parts they choose.

“[Historical YouTubers] are talking about edges; they’re talking about balance, the center of mass, grips and handling, and edge alignment. They’re not talking about agility, strength, stamina, intelligence, and dexterity, right? Those are not the stats,” explained Amat.

“When we moved from the stats combo into a challenge mentality, balance became so much easier. We only really need to make sure that the enemy is strong against some things and weak against some other things. There are all these other great RPGs that are about power complexity. That’s not what this game is about.”

For more details on Blades of Fire, check out how the game is going to be “strongly narrative-driven”, and how the curiosity of players will drive them to uncovering more of the story by themselves.


Keep On Reading!

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

New PvPvE extracion shooter SAND: Raiders of Sophie introduces its own twists to the formula. But how well doe...

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

Physical pre-orders for the 2025 remake are now live, and it appears to ship on a cartridge instead of utilisi...

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

This time around, Helldivers will be tasked with supporting the construction of massive walls in space to bloc...

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

Developer Panache Digital Games joins the likes of Romero Games as studios that had projects under development...

Ace Combat 7: Skies Unknown Has Sold 7.5 Million Copies Since Launch

Ace Combat 7: Skies Unknown Has Sold 7.5 Million Copies Since Launch

Sales for the 2019 Ace Combat title have been growing steadily since it came out, and the Switch port in 2024 ...

Nivalis Renamed to Nivalis Nights, Finally Launches on September 29th for PC

Nivalis Renamed to Nivalis Nights, Finally Launches on September 29th for PC

A new trailer highlights the start of your journey in ION LANDS' long-awaited cyberpunk life-sim and all the w...