Call of Duty: Modern Warfare Update Nerfs 725 Shotgun Range (Again), Tunes Piccadilly Spawns

Footsteps while ADS and crouch moving will now always sound like walking.

Posted By | On 12th, Nov. 2019 Under News

call of duty modern warfare

As promised by Infinity Ward, the latest update for Call of Duty: Modern Warfare has further adjusted the range of the 725 Shotgun. The M4 has also seen some more changes with decreased headshot damage and increased hip spread. Meanwhile, the FAL has had its recoil reduced and ADS speed increased.

Solid numbers weren’t provided for these changes so you’ll have to play a few matches to see how it all feels. More footsteps are live though, resulting in ADS and crouch movement having the same volume as regular walking sounds. If that weren’t enough, spawns for Team Deathmatch and Domination on Piccadilly have seen some adjustment. The B Flag has also been shifted near the buses for Domination.

Check out the full patch notes below and expect more updates in the coming weeks. Infinity Ward recently added two new maps and Hardpoint to the game. In December, the first Battle Pass will also be available, allowing players to earn their way through free and paid tracks for cosmetics. For more information on how that works, head here.


More backend fixes to prevent crashes and improve stability across all modes and all platforms

Riot Shield:

  • Fix for a bug where a player using the Riot Shield would not take explosive damage during certain situations
  • Fixed an issue where the Riot Shield would stow on the players back when using Stim. (Tactical)


  • Adjusted to always play walk footstep sounds when in ADS and crouch independent of speed
  • Increased the speed in which you can remain using the walk footstep sounds by slightly pressing on the movement stick


  • General fix for the UI and Challenge state getting out of sync. We’ll continue to monitor and make additional fixes as needed in future updates
  • Fix for a challenge related error that could occur; DEV ERROR 5476
  • Fix for Mission Challenge description, “Get Kills with a Burst Weapons” being too vague.


  • Spawn tuning while playing TDM and Domination
  • Domination flag adjustments; B Flag is now near the busses instead of the center fountain


  • ARs: Minor hip spread adjustment
  • 725: Reduce range
  • M4: increase hip spread, decrease damage to the head
  • FAL: Reduced recoil, increased ADS speed
  • EB-14: Increase ADS speed
  • Miscellaneous ammo reserve adjustments upon spawning to be in-line with other weapons of their class

Special Operations:

Fix for a bug where a player using the Overkill perk with an SMG as their secondary would sometimes spawn without a primary weapon when joining a match in progress

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