Resident Evil 2
Platforms: PS4, Xbox One, PC
Just to be clear though, this doesn’t mean they want to annualized their franchises.
Capcom’s resurgence this generation has been amazing. The company has managed to revitalize some of its beloved IP, such as Resident Evil and Monster Hunter, achieving its biggest successes ever as a result, and seems to be regaining a lot of favor and goodwill with fans. And going forward, Capcom intends to continue along that path.
Speaking in its annual report, Capcom noted that it wants to achieve annual releases of its core IP on an ongoing basis. To be clear, this doesn’t mean that it wants to annualize Monster Hunter or what have you—rather, that it wants at least one of its core brands to get a major release every year. This is something Capcom has already begun to achieve in the last few years, with Street Fighter 5 launching in 2016, Resident Evil 7 in 2017, and Monster Hunter World in 2018.
Capcom also stated that it intends to leverage its dormant IP, while also creating new ones, recognizing that those are vital to its long term success. They also noted that the continued success of PS4 and Xbox One, plus the launch of the Nintendo Switch, are contributing to the better health of the console market, so I suppose we can expect more support for all three from them going forward.
Capcom fans have plenty to look forward to in the coming months—Resident Evil 2 launches on January 25, accompanied by Ominusha: Warlords HD launching earlier that month, and Devil May Cry 5 launching in March.