Archive For Article Category

Oddworld: New ‘n’ Tasty Review

Oddworld: New ‘n’ Tasty Review

Oddworld: New 'n' Tasty is a faithful remake that unfortunately it doesn't live up to modern standards.

Battlefield Hardline Interview: ‘We Want To Make Sure That We Deliver On People’s Expectations’

Battlefield Hardline Interview: ‘We Want To Make Sure That We Deliver On People’s Expectations’

Hardline's Creative Director Ian Milham on the mistakes of Battlefield 4, staying true to the core of the franchise and living up to expectations.

Orcs Must Die! Unchained Beta Impressions

Orcs Must Die! Unchained Beta Impressions

Whether a MOBA or tower defence, Robot Entertainment's newest game is tons of fun.

Kasedo Games Announces Crowntakers, Exclusively for PC

Kasedo Games Announces Crowntakers, Exclusively for PC

A new exclusive strategy RPG.

H1Z1 Interview: Dynamic Weather, Forgelight Engine, Micro-transactions And More

H1Z1 Interview: Dynamic Weather, Forgelight Engine, Micro-transactions And More

GamingBolt speaks to game designer Adam Clegg to know all about PlanetSide 2.

Divinity Original Sin Review

Divinity Original Sin Review

The only sin here would be to give the game a pass as it began as a Kickstarter backing.

Assassin’s Creed Unity and The Dangers of ADD-Specific Open Worlds

Assassin’s Creed Unity and The Dangers of ADD-Specific Open Worlds

The organic world of the newest Assassin's Creed could be its undoing if Ubisoft isn't careful.

Transformers: Rise of the Dark Spark Review

Transformers: Rise of the Dark Spark Review

Transformers, roll out... Or not.

New Sunset Overdrive Video Offers Closer Look At Character Customization

New Sunset Overdrive Video Offers Closer Look At Character Customization

50 shades of Ratchet and Clank.

This Is The First Gameplay Footage of Crimes and Punishments: Sherlock Holmes

This Is The First Gameplay Footage of Crimes and Punishments: Sherlock Holmes

Over twenty minutes of it!

Cloakworks Interview: Developing High Quality Cloth Simulation

Cloakworks Interview: Developing High Quality Cloth Simulation

Cloakworks' Joe van den Heuvel speaks about their cloth simulation technology in video games.

EA Sports UFC Visual Analysis: PS4 vs Xbox One

EA Sports UFC Visual Analysis: PS4 vs Xbox One

Not just another sporting farce.

Destiny Beta Preview: PS4 Hands On Impressions

Destiny Beta Preview: PS4 Hands On Impressions

A ghost in the shell.

The Crew Hands On Impressions: Across The USA In Less Than An Hour

The Crew Hands On Impressions: Across The USA In Less Than An Hour

The fastest MMO ever made.

Hohokum Interview: Journey and Explore With the Long Mover

Hohokum Interview: Journey and Explore With the Long Mover

Welcome to the whimsical mind of Richard Hogg.

The Big Interview: An Audience With Oliver Baltuch, Futuremark’s President

The Big Interview: An Audience With Oliver Baltuch, Futuremark’s President

Oliver Baltuch discusses the latest in bench marking tools, DirectX 12, Cloud gaming and more.

LittleBigPlanet 3 Interview: Sackboy Is Back But This Time He Is Not Alone

LittleBigPlanet 3 Interview: Sackboy Is Back But This Time He Is Not Alone

Senior Producer Daimion Pinnock on how LittleBigPlanet 3 will innovate the series but at the same time be faithful to the series' DNA.

War Thunder: Ground Forces Review

War Thunder: Ground Forces Review

There's some fun to be had amongst the severe frustration.

Shovel Knight Review

Shovel Knight Review

Let none say that shovelry is dead.

The Crew Interview: Developing The Biggest Open World Racer Ever

The Crew Interview: Developing The Biggest Open World Racer Ever

How Ivory Tower are innovating the racing genre with The Crew.