From the staggering amount of things to do and wide array of ways to do them, GTA Online an experience that just has to be played to be believed.
What started out as a disappointing disaster has gradually morphed into a game worthy of the name it carries.
They're making... good decisions?
Sucker Punch's open world game was a fine example of a game successfully emphasizing execution over innovation, and it was better for it.
What narrative directions could BioWare's space opera franchise possibly be headed in?
Remaking a beloved horror game is no easy task. Thankfully, the upcoming Dead Space remake can take notes from a recent game that did just that.
EA Motive's upcoming remake needs to ensure it improves upon the original in these key ways.
We take a took at every entry in the Forza Horizon series just to see how far the series has come since its inception - graphically speaking.
The long-awaited follow-up to Square Enix's 2008 classic is nearly here and based on the demo, it's more than worth the wait.
Now you see it, now you don't.
It's been a long, long wait, but it's looking like Dying Light 2 Stay Human might actually manage to be worth it.
Could Lost Judgment be the last Judgment?
Playground Games' upcoming open world racer is making all the right promises, and we can't wait to get our hands on it.
As exciting as it is to be getting an expanded and improved version of the game, Ghost of Tsushima Director's Cut's pricing is more than a little disappointing.
Recent reports have suggested that Bloober Team is working on a Silent Hill revival, but is the studio the best fit for the beloved horror series?
Recent reports indicate that Ubisoft's flagship open world series is in line for a major reinvention in the coming years- but is that a smart move?
With the Switch still selling well, a new model is a slam-dunk. Still, despite Nintendo's reputation for handheld refreshes, this one feels off.
Taking a look back at Bizarre Creations' Blur, a solid racing game that deserved more credit than it got.
With rumours suggesting that Metal Gear Solid, Silent Hill, and Castlevania are all in line for revivals, it seems like Konami might be preparing to re-enter the big stage.
The age old question- which matters more? How much content a game has on offer, or how engaging the content it does have is?