Archive For Editorials Category

Sekiro: Shadows Die Twice Does Not Need An Easy Mode

Sekiro: Shadows Die Twice Does Not Need An Easy Mode

FromSoftware's latest game has sparked a discussion about whether or not their games need an easy mode. They don't.

FromSoftware, It’s Time To Do Something Different Now

FromSoftware, It’s Time To Do Something Different Now

FromSoftware’s considerable talent deserves to be applied to other styles of games too.

Sony And FromSoftware, Where Is Bloodborne 2?

Sony And FromSoftware, Where Is Bloodborne 2?

Bloodborne is arguably this gen's best new IP but Sony's consistent silence on a potential sequel is baffling.

The Curious Case of Ubisoft’s DLC Practices

The Curious Case of Ubisoft’s DLC Practices

Post-launch monetization is a tough task so how is Ubisoft handling it so well?

Can Days Gone Continue Sony’s Streak Of Early Year First Party Hits?

Can Days Gone Continue Sony’s Streak Of Early Year First Party Hits?

In spite of the skepticism around it, Days Gone is shaping up to be a winner.

The Next Zelda Game May Be Coming From The Makers Of Xenoblade—And That’s A Great Thing

The Next Zelda Game May Be Coming From The Makers Of Xenoblade—And That’s A Great Thing

The new Zelda game could be coming from Monolith Soft, and that would be the best possible outcome for the series ands its fans.

Resident Evil 2’s Mr. X Is Excellent, But Nothing Beats Alien Isolation’s Xenomorph

Resident Evil 2’s Mr. X Is Excellent, But Nothing Beats Alien Isolation’s Xenomorph

The battle of the stalkers.

Will ‘Real’ Ray Tracing Be A Part of Xbox Scarlett And PS5 Graphics?

Will ‘Real’ Ray Tracing Be A Part of Xbox Scarlett And PS5 Graphics?

Will next generation consoles be blessed with the wonders of actual, proper ray tracing?

Why Stadia Will Not Impact PS5 And Sony Offerings Next-Gen

Why Stadia Will Not Impact PS5 And Sony Offerings Next-Gen

Google’s entry stands to expand the gaming market pie, not prey on Sony’s share.

Google Stadia is Massively Ambitious (And Too Good To Be True)

Google Stadia is Massively Ambitious (And Too Good To Be True)

The future of game streaming is alluring but there are dozens of other things Stadia needs to iron out.

How Can Google Compete With Xbox, PlayStation, and Nintendo in the Console Market?

How Can Google Compete With Xbox, PlayStation, and Nintendo in the Console Market?

The console market can be a tough nut to crack. Can Google crack it?

CrossCode: Deciphering The Pillars of An Action RPG Classic

CrossCode: Deciphering The Pillars of An Action RPG Classic

What makes Radical Fish Games' retro-style title so good?

Anthem: The Desperate Struggle for Identity and Purpose

Anthem: The Desperate Struggle for Identity and Purpose

The disconnect between gameplay and purpose is too strong in BioWare's looter shooter.

Amy Hennig Is Right – AAA Game Development Is Becoming Unsustainable

Amy Hennig Is Right – AAA Game Development Is Becoming Unsustainable

Is AAA game development headed for a collapse?

Xbox Scarlett Needs To Launch Before The PS5 Does

Xbox Scarlett Needs To Launch Before The PS5 Does

It would be in Microsoft’s best interests to get a headstart on Sony for the next round of the console wars.

Kingdom Hearts 3- 10 Things Players Dislike About It

Kingdom Hearts 3- 10 Things Players Dislike About It

The Dark Seeker saga has come to an end, but for all its strengths, the conclusion stumbles in a few areas.

A Deep Dive Into BioWare’s Fall From Grace

A Deep Dive Into BioWare’s Fall From Grace

From the industry's best storytellers to a studio that just cannot stop tripping over itself- what the hell happened?

Microsoft and Nintendo Both Stand to Gain Immensely, and Change the Industry, With Game Pass on Switch

Microsoft and Nintendo Both Stand to Gain Immensely, and Change the Industry, With Game Pass on Switch

Game Pass on Switch could be a literal game changing development the likes of which this industry has never before seen.

Kingdom Hearts 3 Proud Mode is Bizarrely Uneven

Kingdom Hearts 3 Proud Mode is Bizarrely Uneven

What's going on with the so-called "highest" difficulty in Square Enix's latest?

Apex Legends – Balancing Squad Synergy and Solo Carrying

Apex Legends – Balancing Squad Synergy and Solo Carrying

How does Apex Legends make squad-play so fun while also ensuring that solo players can shine?