Archive for "Graphics Analysis" Category
Kojima Productions' swan-song still carries some visual flaws from Ground Zeroes but looks great overall.
Arkane Studios' current gen port fails to match up to the 2012 PC version.
The Coalition impressively revamps Gears of War for the Xbox One, with some slight snags.
Supermassive's long-awaited horror epic surpasses expectations.
Microsoft's upcoming portfolio of games represents a look at the future of gaming on the console.
The re-build of Ethan Carter looks great and the PS4 work well in showcasing this.
A fairly bare-bones port of the clunky 2012 Wii U title by Straight Right.
Does Codemasters take pole position this generation or simply burn out?
Kill it with fire.
How does Nathan Drake's greatest adventure benefit from the leap to 1080p/60 FPS?
Milestone's current gen racer is heavy on the bike detail.
TT Games' goes Jurassic in its latest action adventure platformer.
How does Overkill's 2015 port on current gen compare to the 2013 PC version?
Just Add Water re-builds Abe's Oddysee for the current generation and keeps all the charm.
The Dark Knight rises on consoles but falls on PC.
MachineGames' expansion looks to deliver constant 60 FPS action.
Slightly Mad Studios' long-awaited racing simulator comes loaded with options.
PC master race is celebrated in CD Projekt RED's latest but current gen console versions are impressive as wel...
Does Square Enix's blast from the past live up to its current remastering standards?
Our initial impressions about the PS4 and Xbox One versions of The Witcher 3: Wild Hunt.