Archive for "Graphics Analysis" Category
Project CARS is a fantastic racing game but does it have the weather effects to beat DriveClub?
GamingBolt's Bill Smith takes a look at the PS4 and Xbox One versions of Wolfenstein: The Old Blood.
The lack of AF in certain PS4 games is disappointing but the trend seems to be ending.
Undead Labs' open world title returns from beyond the grave.
We highly recommend patch 1.03 for every Bloodborne player out there.
Can Los Santos look any better on PC? Yes. Yes, it can.
The Force is strong with this one.
NetherRealm's Mortal Kombat finally debuts on current gen but is it a significant leap forward?
Are engine improvements and DirectX 11 support worth revisiting this punishing RPG for?
Despite some visually impressive hooks, From Software's PS4 exclusive seems trapped in the transition from pre...
A handsome remaster that carries over the previous gen's imperfections.
How does the current gen remaster stack up to its 2011 PSP build?
PC performance compared as well but overall, the Xbox One trumps PS4 in Rebellion's Nazi Zombie killing sim.
Overflowing with potential.
War is a beautiful, if imperfect, Hell.
Cross generational development betrays the franchise yet again.
DirectX 12 allows developers to have more control on how they manage their resources, but this also means that...
Dante shows us how remasters should be done.
DirectX 12 has a set of exciting features lined up which could change PC and possibly Xbox One games developme...
Our final verdict on Dynasty Warriors 8: Empires on PS4 and Xbox One.