Capcom's ambitious scale is realized on PC without many hiccups but the same can't be said for the PS5, especially in Performance Mode.
Even if two of its titles are the franchise's worst, Tomb Raider 4-6 Remastered is another visually resplendent compilation from Aspyr.
The open-world medieval action RPG surpasses all expectations on PC and PS5, delivering strong performance and fidelity.
With this feature, we will be taking a look at Marvel's Spider-Man 2 rendition on PC and stack the PS5 version against it to see how it pans out.
Despite needing more options and further optimization, the PC version of Square Enix's RPG offers a visually splendid experience.
MachineGames is back with Indiana Jones and the Great Circle and the latest iteration of the id Tech engine. But how does it fare on a technical level on Xbox Series X and PC?
Asobo sets incredible standards for video game visuals, but its infrastructure and performance still need much more work.
S.T.A.L.K.E.R. 2 is easily one of the best-looking games in its class, and with this graphical analysis we will be taking a look at its various technical aspects.
Horizon Zero Dawn Remastered brings a fresh new coat of paint to what is one of the best open world games of the last generation, but what has exactly changed under the hood?
Ballistic Moon has done an admirable job rebuilding the classic narrative horror, but is it worth the $60 price of admission?
With this feature, we take a look at Bloober Team's Silent Hill 2 Remake and break down its technical aspects while comparing it to the original release.
Jetpack Interactive's port of the acclaimed action-adventure is a well-optimized experience, even with the occasional hiccups.
The PS5 Pro is $799 but comes with a bevy of spec updates and features. But how much would a PC with roughly equivalent specs cost in 2024?
Sony's mid-gen console is out in November and costs a bomb, but how significantly does it improve on the PS5? Find out here.
The latest open-world adventure from Massive is yet another showcase for Snowdrop Engine, though the PS5 version needs more work.
Xbox Series X offers pretty great performance for the price point, but how much would it cost to build a comparable PC?
With Hellblade 2, are video games finally closing the gap to photorealism?
Ghost of Tsushima is finally out on PC, but how has the transition to a new platform been for Sucker Punch?
If the PS5 Pro leaks are accurate, the eventual PS6 is slated to be one powerful console. But if modern GPUs still lag behind true photorealism, can the PS6 get there?
Stellar Blade plays like a dream with its mix of Soulslike and, hack and slash combat, but how does it fare on a technical level?