"I think we are very competitive compared to basically anything that's there on the market," says franchise director Tymon Smektala.
You'll finally be able to explore Pandora in third-person or re-experience the story with stronger enemies and a brand new skill tree.
The real-time strategy title won't receive further updates or support, but current owners can continue playing it on PC.
The lawsuit, taking place in the district court of California, revolves around Sony's pricing practices for digital copies of games.
The name comes courtesy of a content creator who posted a picture of a Battlefield-branded care package they were sent by EA.
Going forward after the deal, The Chinese Room and the development of its new games will be headed up by studio director Ed Daly.
Players have been facing performance issues since earlier this year, and Arrowhead Game Studios is focused on fixing them first.
Ubisoft noted in its financial report that its monetisation is always optional and revolves around customisation and quick progression.
Studio CEO Shams Jorjani spoke about how its focus for the time being is to continue working on more content for Helldivers 2.
A reboot is currently in development featuring new combat mechanics, tactical options, and visual improvements with an August open beta.
Sucker Punch Productions co-director Nate Fox says, "We could not have made this game without the PlayStation 5’s features."
Speaking to shareholders, Ubisoft CEO Yves Guillemot spoke about how software often has to be replaced because it becomes obsolete.
In an interview, creative director Pierre Tarno said that the marketing behind Rematch could have been clearer about it not being Sifu.
However, the studio is "a one game at a time shop, and right now we are very focused on finishing Ghost of Yōtei," says Nate Fox.
This is unlikely to be the open-world action RPG's total budget, especially with 14 other Ubisoft studios assisting in development.
Originally released for PC in December 2023, the tactical shooter recently launched for Xbox Series X/S and PS5 last week.
The open-world sci-fi title launched in August 2024 and received mixed reactions, though various updates have since improved it.
Sucker Punch's Jason Connell assures there will be a wider variety of activities but says the team values the story "so much."
"While we really love Jin Sakai...we wanted to let players experience what it is to be a ghost in Feudal Japan," said co-director Nate Fox.
The next title in Ubisoft's tactical shooter series reportedly enters its internal alpha this Fall and could launch next year.