Looks like this port isn’t going to be as much of a surprise as when it shadow-dropped last year, but we’re still happy to revisit it.
Can Low survive without Alone at his side? Well, he’s getting a little help from an unlikely ally against a new threat, so we'll see.
It’s a location we’re certainly going to miss, but its omission makes sense if the remake is aiming to streamline the original.
Slice, dice, burn, dual-wield, and dropkick your way through the ruined world to stop the Umbral from claiming what remains.
Ubisoft has reportedly brought in more senior leadership after the next entry apparently failed to meet internal alpha objectives.
Producer Yoshiaki Hirabayashi also feels that you'll enjoy the story more if you're "familiar with other games in the Resident Evil series."
The campaign is "longer" than any that The Coalition has delivered to date, though it remains a fairly linear narrative.
The company has announced that those interested in buying the console will need at least 50 hours of Switch play time as of May 31st.
"We're calling it something different, and there's a good reason why we're calling it a DLC," though its direction "remains to be seen."
According to PR and marketing director Will Powers, the developer is looking to "maintain story continuity" and "improve cutscenes."
Developer Alkimia Interactive has announced that Gothic 1 Remake has been quite successful, selling half a million copies in its first week alone. The title was released on PC, PS5, and Xbox Series X/... Read More
Playground Games revealed that it worked with around 100 actors to work on the title so that it could find voices for over 1,000 NPCs.
Director of experience Jeff Adams provided an example of how AI was used to see whether an object would properly fit into a scene.
The report has also indicated that The Initiative's development of Perfect Dark was a "huge drag" on Xbox's profitability.
Matt Searcy went on to praise the concept art team at The Coalition and even claimed that "our art book is going to rock".
Creative director Matt Searcy and brand director Nicole Fawcette said that plans didn't change because there were no plans to begin with.
The update also brings adjustments for the pinball minigame, making it easier, and a means to procure any missed rare equipment.
That Black Tide that’s coming to Japan’s shores might just bring some of the Caribbean with it, as Update 1.1.1 draws near.
It takes a special kind of confidence to be as nonchalant as S-GAME is about Rockstar's magnum opus, but it believes in what it’s building.
"This is our gameplay reveal; we haven't shown anything of this game, so we really wanted to set that groundwork," says Nicole Fawcette.