The quest to build a consolidated Microsoft ecosystem continues.
Dark Dreams Don't Die.
Another coup for Microsoft.
Plus, a Banjo Kazooie and Perfect Dark revival may be headed our way.
It was going to be a thing, but then they ultimately just ditched it.
Hallelujah
Chris Charla says the company understands if devs can't ship simultaneously on multiple platforms.
Xbox boss talks about the real world environment versus an internal testing environment.
The hits just keep coming in Capcom's latest teaser.
Producer at Koei Tecmo Akihiro Suzuki shares his thoughts on PS4/Xbox One development.
Commit your resources and work together to pull off the ultimate score.
Return to the Wasteland if you're brave enough to endure it.
Paradox Interactive also details pre-order bonuses.
Does that mean that the current controller design is for casuals?
Unnamed sources say the corporate VP is planning to leave the company.
Gabe Newell and Markus Perrson respectively are raking it in.
Bungie finally explains the real reason it shut down the first loot cave.
The Xbox One version won't be dumbed down and development won't slow on the PC version.
Mistwalker founder Hironobu Sakaguchi talks about only making stand-alone games now.
Monolith Productions walks away with the award for Game of the Year.