Available from October 17th to 19th, the stress test includes the Dam Battlegrounds, a few quests, and mechanics like crafting.
In a recent interview, studio co-founder and boss Brian Fleming said that Sucker Punch Productions will remain a single-project studio.
Pre-orders for the port are allegedly being announced on November 7th, with the physical version consisting of a Game-Key Card.
At Brasil Game Show 2025, Naoki Hamaguchi also spoke about needing to split the remake into three titles so that nothing got cut out.
However, the sudden update does slightly buff damage from the Sharp Dart and Cross Stitch, alongside more out-of-bounds glitches.
In a new video, director Mikael Eriksson noted that some issues like bugs will get quick fixes. Performance issues will take longer.
According to insider KeplerL2, specifications for the next-gen console are "very much finalized" ahead of an alleged 2027 launch.
Gearbox's Randy Pitchford also spoke about how the refined loot systems in the Borderlands series tend to engage players' brains.
A demo with "entirely unique content" is now available for PC players, providing an introduction to the series' harrowing gameplay.
The latest title in the series unfolds in modern-day Tokyo as players fight to defeat bosses faster than their opponents.
Even with real dragons flying about Pywel, Kliff has time to tussle with a mechanical dragon, Golden Star, in epic fashion.
PS5 players can also look forward to improved loading speeds and clarity for "certain textures" among other notable changes.
MegaPixel Studio's remake of the 1998 classic finally comes to other platforms after the underwhelming Switch and PC versions.
The listing has unfortunately since been taken down, but a screenshot indicates that it is rated Mature 17+ for violence and language.
Venture to the Mill in search of Hood and evade the mysterious - and deadly - Sniffer while exploring the Trainyard in this free demo.
At launch, Avatar Legends: The Fighting Game will feature 12 playable characters, with more coming to the game through seasonal content.
In an interview, creative director Jason Connell spoke about the how player freedom was an important part of Ghost of Yōtei's design.
Battlefield Studios has also deployed a resolution for EA App users who couldn't access certain modes due to "missing DLC/content."
Game director Brandon Adler spoke about Obsidian's history of making deep RPGs that focus on player agency for The Outer Worlds 2.
Franchise director Tymon Smektała spoke about how Techland decided to offer a more focused, grounded experience with its latest release.