Cyberpunk 2 Lead Values “Our Uninterrupted Immersion More” Over Setting up Cutscenes

"It's okay to not vibe with our choices!" says creative director Igor Sarzyński while discussing the first-person-heavy presentation.

Posted By | On 31st, Jan. 2026

cyberpunk 2077 phantom liberty

As complete as Cyberpunk 2077 may feel today, especially after Update 2.0 and Phantom Liberty, many fans still hanker for features like New Game+. Demands for a third-person perspective rank a close second, but whether it could appear in Project Orion, aka Cyberpunk 2, is still up in the air.

Creative director Igor Sarzyński didn’t affirm one way or another, but he definitely prefers the “uninterrupted immersion” that the current game offers. “Stumbled upon some old pics I shot during Phantom Liberty development,” he said on Bluesky. “Gotta admit, setting up cutscenes in this game would be extremely pleasant (because everything looks mindblowingly amazing), but in the end I value our uninterrupted immersion more.”

That immersion is due to Cyberpunk 2077 being almost entirely in first-person as players embody V through their journey in Night City. Third-person cutscenes are a rare occurrence, but you’re otherwise witnessing everything through your character’s eyes. So while Sarzyński isn’t necessarily denying a third-person perspective for Cyberpunk 2, it certainly looks unlikely.

If you needed anymore evidence that he’s factoring it in alongside cutscenes here, he responded to another user who claimed that the current presentation “limits interest from people who enjoy third person.” “When something is for everyone, then it’s for no one. It’s okay to not vibe with our choices!”

Back in 2023, quest director Paweł Sasko said the team hadn’t decided whether the sequel would be first-person. Cut to 2025, when a job listing for senior gameplay animator indicated that it would be first-person after all. With pre-production starting last May and CD Projekt RED planning to scale up its teams over the next two years, players may be looking at another highly immersive experience. With potentially sporadic glimpses of their created character, of course.

stumbled upon some old pics i shot during phantom liberty development ^^ gotta admit setting up cutscenes in this game would be extremely pleasant (coz everything looks mindblowingly amazing) but in the end i value our uninterrupted immersion more ✨

igor.sarzynski (@srznsk.bsky.social) 2026-01-22T01:31:44.185Z

when something is for everyone then it's for no one. it's ok to not vibe with our choices!

igor.sarzynski (@srznsk.bsky.social) 2026-01-27T14:52:38.636Z

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