The closure of Bluepoint Games, known for its stellar remakes of Demon’s Souls and Shadow of the Colossus, still stings, especially when considering what would have been. The most obvious question many have asked is why Sony didn’t task them with remaking Bloodborne, a long-sought-after release by many. According to sources speaking to Bloomberg’s Jason Schreier, it wasn’t to be.
Following the cancellation of its live-service God of War title, Bluepoint allegedly pitched a remake to Sony. However, while the latter felt that it made sense numbers-wise, FromSoftware reportedly “didn’t want it to happen.” Schreier notes that this could be due to Sony respecting FromSoftware president Hidetaka Miyazaki’s request that no one else work on the same (which former SIE president Shuhei Yoshida revealed after his departure).
Bluepoint Games apparently tried pitching other projects, including an updated Shadow of the Colossus Remake, a Ghost of Tsushima spin-off and more. Despite approaching other PlayStation Studios, they were apparently “facing heavy financial pressure in recent years,” and couldn’t spare the resources. Eventually, Sony didn’t consider the studio capable of making its own game, and attempts at partnerships fizzled out, which led to its closure.
It seems the studio saw it coming to some extent, with some employees apparently growing “uneasy” after the announcement of the God of War Trilogy Remake. All in all, it’s a tragic end to a capable studio, but other developers are willing to take them in, such as Lords of the Fallen 2 publisher CI Games.















