Todd Papy now works as a design director on the upcoming online space sim.
Creative director Ian Milham talks about tone and character based stories.
Neil Druckmann teases story elements from Uncharted 4.
New glitch brings a new loot farm
The premium pack rewards the wealthy.
Slated to release some time in 2015.
Brad Wardell on his new project and more talk on DirectX 12.
On its way to $75 million.
Or this could be yet another troll by Kojima.
Dying Light becomes the third new IP to top the charts in three weeks.
inXile Entertainment upgrading to Unity 5 to improve the RPG's graphics.
Disappointed with your loot despite top scores? Bungie hears you.
Bungie staffer talks about making
Takashi Iizuka answers a query on Sonic's home console status.
Real time tactical combat goes next-gen with nightmares.
"It’s the adventure and thrill you get from playing the game that counts," says CD Projekt's Michał Krzemiński.
It would seem as though Xur can be manipulated after all.
The team at Bioware is in teasing mood regarding the next Mass Effect.
As expected, this is looking amazing.
"Locke is going to help solidify and contextualise the stakes."