Xbox games showing up on sales charts for PlayStation games indicates a bright future, says Circana analyst Mat Piscatella.
Following Krafton's acquisition, the Hi-Fi Rush developer is excited to “continue crafting games that bring joy to players."
SNK says the newly established development team will "carry on the storied legacy of our iconic fighting game IPs."
"Clovers is a newborn in the games industry, and we’ll only grow and evolve from here," says studio head Hideki Kamiya.
Ryu Ga Gotoku Studio director Masayoshi Yokoyama also says the reveal trailer deliberately doesn't include hints about the project.
FYQD and Playism's first-person shooter, currently available for PC and consoles, will support up to 120 FPS on mobile platforms.
Mr. Fantastic, The Thing, The Invisible Woman, and the Human Torch hang out while a Blood Moon looms over New York City.
Warhorse Studios' Tobias Stolz-Zwilling indicates that new impressions for the medieval RPG will arrive sometime next week.
Steam players can experience the Prologue for free. Progress also carries over to the game when it launches on January 28th.
Implicit Conversions recently added "PlayStation 3 Emulator" to its public roadmap, though it may only be in the research phase.
Nintendo's upcoming Switch successor seemingly uses neural network hardware to upscale and output visuals at high resolutions.
Game Science founder Feng Ji discusses requiring "several years of optimization experience" to work with the Xbox Series S.
Scanning and filming for OD were suspended in the second half of 2024. Physint's casting was also suspended due to the ongoing strike.
Industry analysts also predict that Rockstar's open-world title will earn a whopping $3.6 billion in revenue in its first year.
With major PC ports, remasters, new IPs, sequels, and much more to look forward to, January is kicking off 2025 with a bang.
2025's biggest game has no competition, and it isn't even close
These mammoths have no shortage of content to keep players occupied.
"While consoles remain our core business, expanding to PC and other platforms will allow us to bring our games to a wider audience."
Though difficult to "single out just one game or studio," Sony's Hermen Hulst says Sucker Punch's next is "very special."
"We believe that the PlayStation 5 will have a long lifecycle, just like the PS4," said SIE group CEO Hideaki Nishino to Famitsu.