Players have been facing performance issues since earlier this year, and Arrowhead Game Studios is focused on fixing them first.
Co-op has its merits, Commander Mode offers an unpredictable, tense experience that rewards mastery on almost every level.
Creative director of Neon Abyss 2, Lans Wang, was kind enough to answer some of our questions about the latest indie roguelite.
Ubisoft noted in its financial report that its monetisation is always optional and revolves around customisation and quick progression.
Studio CEO Shams Jorjani spoke about how its focus for the time being is to continue working on more content for Helldivers 2.
A reboot is currently in development featuring new combat mechanics, tactical options, and visual improvements with an August open beta.
Sucker Punch Productions co-director Nate Fox says, "We could not have made this game without the PlayStation 5’s features."
Speaking to shareholders, Ubisoft CEO Yves Guillemot spoke about how software often has to be replaced because it becomes obsolete.
In an interview, creative director Pierre Tarno said that the marketing behind Rematch could have been clearer about it not being Sifu.
However, the studio is "a one game at a time shop, and right now we are very focused on finishing Ghost of Yōtei," says Nate Fox.
With this feature, we aim to build a PC using only off-the-shelf parts to see how much it would cost to match the performance of the Xbox Series S.
This is unlikely to be the open-world action RPG's total budget, especially with 14 other Ubisoft studios assisting in development.
While it’s heartbreaking to think about how much hard work went into creating them, these games simply failed to achieve what they set out to do.
Here’s a guide to everything you can do to get the most skill points for your college athlete and upgrade him in EA Sports College Football 26.
Originally released for PC in December 2023, the tactical shooter recently launched for Xbox Series X/S and PS5 last week.
The open-world sci-fi title launched in August 2024 and received mixed reactions, though various updates have since improved it.
Sucker Punch's Jason Connell assures there will be a wider variety of activities but says the team values the story "so much."
"While we really love Jin Sakai...we wanted to let players experience what it is to be a ghost in Feudal Japan," said co-director Nate Fox.
The next title in Ubisoft's tactical shooter series reportedly enters its internal alpha this Fall and could launch next year.
These games should have been on our list of great titles in 2025, but ultimately failed to make the cut thanks to a myriad of reasons.