A lot of games are getting PS5 Pro patches, but a patch for Cyberpunk 2077 is nowhere to be seen.
These open world games simply kept on giving back to the player.
2024 was an exceptional year for single player games, but there is more on the horizon.
Should we be concerned about the increasing number of bungled launches for major games?
Will we ever get these most wanted sequels? Only time will tell.
Ubisoft offers details on the upcoming open world action RPG's combat ahead of its launch for PS5, Xbox Series X/S, and PC in February.
Ubisoft sheds light on Shadows' combat, and the similarities and differences players can expect across the two protagonists' play styles.
Founder Josef Fares provides a quick studio tour, teasing a "big boss," introducing motion capture actresses, and much more.
The new Indy game scratches that Uncharted itch and so much more.
Yes, we get the irony.
Grinding Gear Games' long-awaited sequel still has a way to go in early access, but it's already proving addictive for fans.
Photo Mode has also received three new lights and a Drone Mode for more freedom. You can also use Smart Frames to display photos.
Johnny Silverhand will also occasionally ride alongside V, commenting on the scenery and sometimes offering a witty remark or two.
An excellent cast with fun abilities, solid maps, and stellar presentation make NetEase's free-to-play hero shooter worth playing.
Players can earn new rewards from completing the Gauntlet of Legends or rematch against any defeated boss at higher difficulties.
On PS5 Pro, the third-person action title can run at 4K at either 60 or 30 FPS, thanks to PSSR, Focus Entertainment and Saber Interactive say.
Gearbox's Randy Pitchford will also be present at The Game Awards on December 12th to showcase a "lot" of in-game footage.
Operation: Obelisk occurs during the end of the campaign and features new challenges, including the Tzaangor Enlightened.
Whether it launches in Fall 2025 or slips into 2026, publishers reportedly want to "keep their games far, far away," per Bloomberg.
Despite the success of Rivals, game director Thaddeus Sasser says it's "really hard to tell ahead of time" if a game will succeed.