Command and Conquer: Red Alert 3, Mirror’s Edge, and More Will Lose Online Services

Electronic Arts noted player numbers dwindle to "typical fewer than one percent of all peak online players across all EA titles" for older titles.

Posted By | On 18th, Oct. 2022

Electronic Arts

Codemasters’ Onrush isn’t the only title publisher Electronic Arts is shutting down online services for. It confirmed a litany of titles that would stop receiving online support in the coming months. It starts with Army of Two: The 40th Day and Army of Two: The Devil’s Cartel on October 20th.

This is followed by Mercenaries 2 (PS3, Xbox 360), Command and Conquer: Red Alert 3 (PS3, Xbox 360), Command and Conquer 3: Tiberium Wars, and Command and Conquer 3: Kane’s Wrath (Xbox 360) on November 9th. Onrush’s servers shut down on November 30th, while Mirror’s Edge, NBA Jam On Fire Edition, Gatling Gears, and Shank 2 will lose their online services on January 19th, 2023.

The publisher stated, “The decisions to withdraw particular features or modes of certain EA games, or to retire online services relating to older EA games are never easy. The development teams and operational staff pour their hearts into our games, their features and modes almost as much as the players, and it is hard to see one retired.

“As games are replaced with newer titles, the number of players still enjoying the games that have been live for some time dwindles to a level – typically fewer than one percent of all peak online players across all EA titles – where it’s no longer feasible to continue the behind-the-scenes work involved with keeping the online services for these games up and running. We are also committed to constantly updating and improving the features and modes to keep in our games to ensure they remain exciting to play for as long as possible. That commitment to great gameplay sometimes means that we need to remove outdated features and modes.”

Some games are still playable offline, and features like “players’ inventory of virtual currency, and/or in-game items may continue to be used,” even if the in-game store has been disabled. As such, removing online support for older titles and DLC isn’t too surprising. Ubisoft announced in July that several titles would lose online functionality before backtracking on the same after extensive backlash.

Given the relative age and popularity of many of Electronic Arts’ titles, it’s unlikely the decision will be reverted. Nevertheless, stay tuned for updates on the same.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Suicide Squad: Kill the Justice League’s Offline Mode Arrives on December 10th

Suicide Squad: Kill the Justice League’s Offline Mode Arrives on December 10th

The campaign and seasonal content will be playable offline. Leaderboards, Social Squad, and the in-game store ...

Mafia: The Old Country Reveal Set for The Game Awards 2024

Mafia: The Old Country Reveal Set for The Game Awards 2024

We'll get our next look at the next instalment in the Mafia franchise at The Game Awards later this week, it's...

Suicide Squad: Kill the Justice League Won’t Receive Any More Content After Season 4

Suicide Squad: Kill the Justice League Won’t Receive Any More Content After Season 4

There won't be any additional content after Episode 8 arrives on January 15th, 2025, and it will remain playab...

Borderlands 4 Trailer Confirmed for The Game Awards

Borderlands 4 Trailer Confirmed for The Game Awards

Gearbox CEO Randy Pitchford had teased his excitement for the trailer, which will be revealed on December 12th...

Second Sun Interview – Weapons, Movement, Progression, and More

Second Sun Interview – Weapons, Movement, Progression, and More

Grey Wolf Entertainment studio lead Mike Domingues speaks with GamingBolt about the team's upcoming FPS RPG.

Polaris Interview – Maps, Destructibility, Art Style, and More

Polaris Interview – Maps, Destructibility, Art Style, and More

Variable State CEO and creative director Jonathan Burroughs speaks with GamingBolt about the studio's voxel-ba...