Control Resonant’s Hiss and Mold Are “Way More Complex” Than Before (and More Aggressive)

"Enemies have very distinct, combat roles," says Remedy's Sergey Mohov, that push you to "use the right tools at the right time."

Posted By | On 02nd, Apr. 2026

Control Resonant

The world has changed in Control Resonant, which seems a given when it’s set seven years after the original. But with Manhattan in shambles and only Dylan Faden available to push back the paranormal catastrophes taking shape, it only makes sense that familiar foes have become more dangerous.

In a new developer diary, senior gameplay animator Annika Lehtinen said that The Hiss and The Mold, the two major antagonistic factions (that we currently know of), have “evolved.” “They’ve become way more complex from the previous game, where we all only had, like, humans, with different guns. So this time, we try to also emphasize, way more, the two factions from each other.”

“The Hiss and the Mold are these factions that we discover in the first game,” said creative director Mikael Kasurinen. “Different paranatural forces, equally dangerous. Of course, they have different identities, and in the way they affect the world, and a different kind of visual appearance and so on.”

After all, as art director Elmeri Raitanen says, the team didn’t just want Control Resonant to “feel like it’s in a post-apocalyptic setting where nature is taking over.” It also wanted The Mold to really come across as this “other dimensional threat.”

“In Resonant, I think, we’ve taken the next step,” added lead gameplay designer Sergey Mohov. “Enemies have very distinct, combat roles. They’re all kinds of different shapes and sizes. Both the Hiss and the Mold have evolved a lot as threats. And they are really good at getting the player to use the right tools, at the right time.”

Interestingly, it seems the real world is having some kind of “influence” on them, per Kasurinen, turning them “more violent, more aggressive, more unpredictable as well, posing a lot of interesting challenges.”

Of course, they’re far from the top of the food chain. As seen in the previous gameplay reveal, there are also the Resonants that players must defeat. You can then return to the Gap, a metaphysical space within Dylan’s mind, to transform them into new abilities.

With how many more tools are available, it makes sense that Remedy would up the challenge that its enemies have to offer. Regardless, we’re going to have a lot of fun figuring out ways to dismantle them when Control Resonant launches later this year for Xbox Series X/S, PS5, and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

In a new video, Moore's Law is Dead has discussed the bill of materials for the PS6 hardware, and compared it ...

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Director Tommaso Sergi wants players to experience "eureka" moments similar to games like Outer Wilds and The ...

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

Sales of the PS5 family of consoles in Japan for the week ending on April 5th were comparable to Xbox Series X...

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

With Bethesda’s latest space-faring RPG making its way to the PS5, we’re expecting the debates around its ...

Starfield in 2026: Finally Fixed or Still Falling Short?

Starfield in 2026: Finally Fixed or Still Falling Short?

Free Lanes may not have turned this into Starfield 2.0, but it does bring the space-faring RPG much closer to ...