Pearl Abyss has released a new update for its open-world action-adventure game Crimson Desert. The update is a small one this time around, focusing largely on introducing fixes for a variety of bugs, as well as performance improvements in “certain areas” where frame rates would drop. The update is currently available on Steam for Windows and macOS versions, and PS5. Xbox Series X/S, Epic Games Store, and the Mac App Store versions will be getting the update at a later time.
Other highlights of the update include the ability to feed spotted seals, fixes for monsters with muskets aiming them in awkward directions, and a fix for a crash that could happen when the player approaches a castle or management facility with a large amount of flooring. For more details, check out the full patch notes below.
The update comes just a few days after the release of Crimson Desert’s major expansion – Charting the Unknown. The expansion introduced a host of new aspects to the already-dense game, including the ability to explore the oceans above and below the waters. Players can now take command of their own ship and sail across the ocean. And if they want a break, the ability to dive underwater is also available, providing new opportunities to discover treasures, sunken ruins, and more hidden mysteries.
Charting the Unknown also brought the ability to rent and manage facilities that can help players further expand on their fortunes. Along with this, players can also build their own home and even deepen their relationships with the people of Pywel.
For more details about Charting the Unknown, check out our review.
Crimson Desert version 2.04.08 patch notes:
- Improved framerate drops in certain areas.
- We will continue to improve framerate drops that occur in certain situations and during certain content.
- Fixed an issue where the ship’s wheel would not rotate while steering the ship.
- [PS5] Fixed an issue where the game would crash during certain cutscenes.
- [Mac] Fixed an issue where the game would crash after defeating Leviakan, making it impossible to progress the game.
- Defeating Leviakan now grants its scale as a reward.
- Fixed an issue where character controls could become unresponsive in certain underwater caves.
- Fixed an issue where the character could not dive again in certain underwater caves.
- Fixed an issue where houses could disappear in certain situations when using Free Construction mode.
- Improved the game to show a confirmation prompt when deleting a room in Free Construction mode.
- Fixed an issue where the character would revive beneath the ship when attempting to revive on the Drunken Catfish.
- Fixed an issue where the camera could occasionally become unresponsive during pioneering.
- Fixed an issue where the Golden Striped Marlin could not be removed from the trade goods slots.
- Fixed an issue where players could not encounter the Phantom Ship in the Sea of Silence when riding a Phantom Ship.
- Fixed an issue where loading a save file near an anchorage on certain islands would cause the ship to spawn on the island.
- Fixed an issue where a quest to propose to a witch would not be completed even after the “Propose” interaction was successfully completed.
- Fixed an issue where selecting ‘Undo Changes’ would cause objects installed indoor to disppear at houses.
- Fixed an issue where entering housing mode in certain situations would move the player to a house in another location.
- Fixed an issue where, when playing a single save file across multiple accounts, enhancement levels of equipment could reset in certain situations.
- Fixed an issue where certain outfits appeared unnatural.
- Spotted seals can now be fed.
- Fixed an issue where letting go while clinging would unintentionally make the character roll.
- Fixed an issue where projectiles would continue to spawn from the Karanda’s Spheres.
- Fixed an issue where monsters with muskets would aim them in awkward directions.
- [Damiane] Fixed an issue where the Ascended Stab did not function properly when using a two-handed sword.
- Fixed an issue where the game would crash when approaching a castle or management facility, with a large amount of flooring placed, from a distance.
- Improved the game so that a help entry appears when the player encounters a school of fish.















