Cyberpunk 2077 may be set in a futuristic sci-fi setting with cybernetic augmentations, crazy weapons, and all the stuff that comes with such a setting, but CD Projekt RED are still making sure to make their game and their setting as authentic as they possibly can.
Recently, in an interview with IGN, Mike Pondsmith, who is the creator of the Cyberpunk 2020 pen and paper RPG which the upcoming game is based on, said that a lot of thought actually went into creating the technology and lore behind the original tabletop game, and that it only included stuff that could “tangibly” be part of reality. He went on to give the example of cyberware brain implantations, and said that a neurosurgeon was actually consulted for the same.
“What I love about the PnP is the reality of it,” Pondsmith said. “The fact that we didn’t just pull the ideas, the concepts, and the technology out of nowhere. We built them on things that we could actually tangibly back in reality. For example, we did cyberware. We sat down with a guy who’s a neurosurgeon, and we said ‘how do we make this stuff work? How do we implant it? What’s the surgical procedure? What can we get away with?”
That sounds excellent, honestly- a setting that is fantastical in nature but backs its over-the-top elements by actually being rooted in reality to some extent always proves to be more immersive as a result, and immersion seems to be a huge factor in Cyberpunk 2077. The game is currently without a release date, and it’s likely that it will remain so for the foreseeable future- after all, it’s still only in the pre-alpha development stage.
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