Cyberpunk 2077 Supports Non-Lethal Playthroughs

Almost every weapon and cyberware has a nonlethal option to it.

Posted By | On 12th, Jun. 2019

Cyberpunk 2077

CD Projekt RED isn’t sharing its E3 2019 gameplay demo of Cyberpunk 2077 online. However, many publications and attendees were able to see the game hands-off and there’s a lot of information to glean. For instance, the entire game can be completed without killing anyone.

Speaking to PC Gamer, lead quest designer Pawel Sasko said that “Right now, every weapon and every cyberware has a nonlethal option.” That doesn’t mean every weapon works that way though. “I think I can say everything. There’s one thing: only weapons that are lethal by definition, so let’s say you shoot someone with a bazooka in his face. You shoot his head off. That’s typically lethal,” clarifies Sasko.

“But everything else actually has a nonlethal option. Pretty much every gun, pretty much every cyberware, you’re able to use in a nonlethal way. You’re able to knock them down, choke them, make them sleep and so on. There are ways not to kill them and spare them, like the way you could do with Sasquatch, the boss.”

This option was implemented based on feedback and E3 2018 survey cards. Along with sneaking up and knocking out enemies from behind, it’s possible to use the environment to your advantage. One such example involved throwing an enemy down a garbage chute after knocking him. Yes, that’s nonlethal.

You can also use hacking to turn off security cameras to be more sneaky, knock out enemies with Daemons, create distractions with environmental objects (like hacking a soda machine) and much more. Considering the game isn’t “final”, it’s still interesting to hear about the number of options that players will have.

Cyberpunk 2077 releases on April 16th 2020 for Xbox One, PS4 and PC. It features Keanu Reeves (if you haven’t heard) as Johnny Silverhand, a “legendary rockerboy” from Cyberpunk 2020.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...