Cyberpunk 2077’s Class System Offers A Lot of Flexibility – CDPR

CD Projekt RED emphasizes the freedom players will have in terms of gameplay yet again.

Posted By | On 25th, Aug. 2019

cyberpunk 2077

In the build up to Cyberpunk 2077’s launch next year, CD Projekt RED have been putting a lot of emphasis on how much freedom and flexibility the game offers to players not just in terms of story, but also in terms of gameplay, and how it doesn’t restrict players to play any particular kind of way- which is something that, as it turns out, is a factor in whether or not the game will have New Game Plus as well.

Recently, while speaking in an interview with GamesRadar (which you can view below), CDPR producer Richard Borzymowski spoke about this a little bit more. When asked if players will be funnelled into a particular playstyle if they’ve invested a lot of time and upgrades into a certain skill branch, Borzymowski said that the game would still offer plenty of freedom to go into whichever direction the player wants.

“There’s quite a lot of flexibility,” he said. “We are very often mentioning those playstyles, right? Solo to play fast and strong, Netrunner, and Techie. It’s not like you’re at one point in the game picking one of those playstyles- we’re just naming it like that. You can combine those things. You can build your character in a way that you might be terminator with a spider-bot, with a flat-axe. So it’s all up to the player. If you come to the conclusion that you don’t like shotguns at all, and would rather hack people, just go out there, develop some Netrunning skills, and try if it suits you better.”

Cyberpunk 2077 is out on April 16 next year for the PS4, Xbox One, PC, and Stadia. CDPR will be releasing new gameplay footage later this month, while the game will also be at Tokyo Game Show in September, so stay tuned for all the latest coverage.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful ...