After having given fans a few behind-the-scenes looks at early development footage of the upcoming Dead Space remake, EA and Motive Studio have now started the rollout of proper gameplay footage and gameplay details. Following the remake’s debut gameplay trailer earlier this month, EA has also released a new extended gameplay walkthrough.
Meanwhile, more details have also emerged on several new changes and additions players can expect from the game in terms of both story and gameplay, courtesy of a post on the PlayStation Blog.
Dead Space is confirmed to be making some narrative changes, from protagonist Isaac Clarke now being fully voiced to lore from Dead Space 2 and 3 being brought in and injected into the original game’s story. Along with that, players can also expect smaller and relatively more minor changes to how some scenes play out.
For instance, once scene in the original’s second chapter sees Isaac witnessing the transformation of the dead Captain into a Necromorph from behind a wall of glass, but in the remake, he experiences this up close and personal, making the sequence more tense. Meanwhile, when Isaac first gets his Plasma Cutter, rather than just picking the weapon up from a workbench, he makes use of his engineering skills to make the weapon out of various parts lying on the bench. Similarly, when he first acquires the Stasis Module, in the remake, he will first take it off the dismembered limb of its former owner.
Similar relatively smaller changes have also been made on the gameplay front. One new inclusion is circuit breakers, which players will encounter at certain points in the game, where Isaac will be required to reroute the ship’s power, asking players to choose between, say, shutting off the lights or turning off the oxygen, which in turn will impact how you play through that section afterward.
Meanwhile, Dead Space’s remake will also put a much greater emphasis on exploration, which is partly done with new locked rooms with additional loot. Several of these rooms will be locked behind upgraded security clearance levels, encouraging players to return to older areas at later points in the game once they get that clearance. The article states that a new side quest focused on Nicole is also tied to one of these rooms.
Finally, it’s also confirmed that Dead Space will feature expanded upgrade paths for weapons. Players will find new upgrade items to attach to different weapons that will unlock extra upgrade paths, making for meatier progression mechanics. Whether these upgrades will only be tied to stat enhancements or special new abilities remains to be seen.
Several other previously known details are also brought up in the PlayStation Blog article, including the new Peeling System and Intensity Director, the fact that the game features no loads and camera cuts, and more.
Dead Space launches on January 27, 2023 for PS5, Xbox Series X/S, and PC. It will cost $70 on consoles, and $60 on PC. Check out its PC requirements through here.
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