Deathloop Update is Out Now, Adds Nvidia DLSS Support on PC

PS5 players get an HDR calibration screen and should see improved performance and stability when ray tracing is enabled.

Posted By | On 14th, Oct. 2021

deathloop

Arkane Studios’ first big update for Deathloop is now live on PS5 and PC. Weighing roughly 5 GB on the former and 11 GB on the latter, it adds Nvidia DLSS support, an HDR calibration screen on console and more. PS5 players can expect better performance and stability when ray tracing is enabled while NPCs now have improved pathing and reactions.

The vibrations on DualSense along with audio mix quality have also been improved. Aleksis Dorsey’s reactions have also been fixed, thus making it easier to identify him later. For those playing as Julianna, her actions will no longer unlock Trophies meant for Colt and she can no longer hear radio conversations meant for the latter.

For PC players, this update fixes the issues that resulted in frame drops and hitches in camera movement, though it remains to be seen if the stuttering that some players experienced is gone completely. Check out the full patch notes below for more information. Deathloop is currently available for PS5 and PC – check out our review here for more details.

UPDATE NOTES:

PlayStation 5

  • Added HDR calibration screen to UI options
  • Improved performance and stability when ray tracing is turned on
  • Improved NPC pathing and reactions to the player
  • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
  • Improved the content of PS5 Activities & Game Help systems
  • Improved vibrations on DualSense controller
  • Improved audio mix quality
  • Fixed laser mines, turrets and fireworks behavior for both Colt and Julianna players
  • Fixed unlock issue with “Oops” and “Deathday Suit” trophies
  • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
  • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
  • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
  • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
  • Julianna’s actions no longer directly unlock trophies for Colt
  • Julianna players will no longer hear radio conversations meant for only Colt
  • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)

PC

  • Fixed issues that were causing dropped frames and hitches in camera movement
  • Added support for Nvidia DLSS
  • Added support for Sony DualSense controller audio
  • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
  • Improved performance and stability, especially with ray tracing
  • Improved NPC pathing and reactions to the player
  • Improved audio mix quality
  • Fixed laser mines, turrets and fireworks for both Colt and Julianna players
  • Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped.
  • Fixed unlock issue with “Oops” and “Deathday Suit” achievements
  • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
  • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
  • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
  • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
  • Julianna’s actions will no longer directly unlock achievements for Colt
  • Julianna players will no longer hear radio conversations meant for only Colt
  • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)

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