Deathloop is a first person action-adventure title developed by Arkane Studios and published by Bethesda.
Players play as Colt, an assassin that is stuck in a time loop, waking up on a beach at the island of Blackreef.
Microsoft and Nvidia signed a 10-year deal to bring the former's games to the GeForce Now cloud streaming platform earlier this year.
According to one of Arkane's founders, Deathloop was made so that the studio could learn how to develop multiplayer, along with the publisher not wanting another Dishonored game at the time.
Over 70,933 years worth of time has been spent in Blackreef as Colt, according to a range of new statistics by Arkane Studios.
Jason Kelley, who voiced Deathloop's protagonist Cole, may have let slip that a new Deathloop game is in the works.
Creative director Dinga Bakaba has confirmed that Deathloop takes place in the same universe as the Dishonored games.
Arkane Studios' shooter is finally available on Xbox Series consoles with a large new update, but it's still very much the same middling experience.
Check out the new Deathloop trailer which hopes to explain the game to potential new players now that it is available on Xbox and PC Game Pass.
Other notable additions for the subscription service's catalog include Moonscars, Hardspace: Shipbreaker, and more.
The new ability is Fugue, which intoxicates enemies, while the new weapon is the HALPS Prototype for slicing enemies with lasers.
The Arkane Studios title will also receive the new Goldenloop update with a new weapon, ability, cross-play matchmaking, and more.
Developed by Microsoft-owned Arkane Studios, the first person shooter launched as a PS5 timed exclusive in September last year.
New additions to the Classics Catalog include Syphon Filter 2 on the PS One, and The Sly Collection and Sly Cooper: Thieves in Time on PS3.
Protagonist Colt's voice actor has taken to Twitter to start teasing the next game, which could just be a Deathloop sequel.
The new update adds in over thirty different accessibility options to the game, a photo mode, free profile avatars on PlayStation 5, FSR 2.0 support on PC, and more.
Valve has updated its list of Unsupported, Supported and Verified games on the Steam Deck thus far, adding several names to all categories.
Resident Evil Village takes the Game of the Year, while prominent games like Deathloop and others take their respective spots as well.
Several developers from the first party PlayStation studio mentions the likes of Deathloop, Metroid Dread, Returnal, Inscryption, and more as their highlights of the year.
The update is a big one with multiple improvements for both the PC and console version of the game, including much requested console controls.
Deathloop leads the way with a total of nine nominations, while Ratchet and Clank follows with six of its own, and Psychonauts 2 and It Takes Two with five each.
Dinga Bakaba took over in October after the previous head Romuald Capron's departure. Bakaba will still serve as co-creative director.
PS5 players get an HDR calibration screen and should see improved performance and stability when ray tracing is enabled.
Available on PS5 and PC, the first person shooter sees Colt trying to break the Loop on Blackreef Isle while agent Julianna opposes him.
Level designer Julien Eveillé says it's very "on the nose" but serves as a "way bigger consequence to a way bigger event" that players cause.
Romuald Capron announces his departure from Arkane Lyon after over sixteen years at the studio.
Dinga Bakaba talks about various aspects of the acclaimed title from Arkane in this detailed interview.
Having trouble finding pictograms for an important Lead? Want to learn more about the spies in Blackreef? Here's how to solve for both.
An update to Deathloop on PC has addressed some issues with shaky mouse-based camera movements at high-framerates.
PS5 exclusives enjoyed solid sales last week, with the likes of Marvel's Spider-Man: Miles Morales and Ratchet and Clank: Rift Apart also performing well.
The developer is looking into "causes and potential fixes" for stuttering issues that some PC players have been facing since launch.
Confused about Slabs and upgrades along with their locations and what to Infuse? Here's how to find them all along with the best options.
A community manager said the issue is a "priority" and that they will "update you with more specific information as soon as possible."
What could be seen as unwanted PvP in a narrative-focused game presents some interesting scenarios but has its share of drawbacks as well.
Releasing tomorrow for PS5 and PC, Arkane's newest title focuses on Colt as he attempts to escape a time loop on Blackreef Isle.
Arkane Studios' latest action-adventure game delves into time-loops, mysteries, and death, but is its visionary design worth the hype?
Join Colt Vahn as he attempts to break free from the Loop encompassing Blackreef Island when the title launches on September 14th.
PC-specific features include support for Ultrawide monitors, AMD FidelityFX Super Resolution, an FOV slider, and subtitle size settings.
From unique ways to fire each weapon to each surface feeling different to walk on, Arkane's upcoming title uses every part of the controller.
Arkane Lyon also highlights some of the benefits for Colt players to actually challenge Julianna, along with slightly teasing her motivations.
Venture to Blackreef Isle and break the loop in Arkane Lyon's upcoming FPS. Here's everything you need to know before its release.
id Software also celebrates the 25th anniversary of Quake while the Fallout 76 team offers an in-depth look at Fallout Worlds.
The stylish FPS releases on September 14th for PC and PS5. It sees hitman Colt attempting to assassinate eight targets and escape a time-loop
The game has been rated M for Mature, unsurprisingly, and its rating summary promises some crazy things in your attempt to break out of the loop.
Exclusive PS5 content, new weapons and skins inspired by James Bond, and trinkets with buffs are some of the bonuses on offer.
Arkane's upcoming game looks like a high-octane Dishonored, and we're absolutely here for it.
The game's newest gameplay deep dive reiterates that its PS5 console exclusivity period is going to last for a year after its launch.
The almost 10 minute long video sees Cole on a mission to eliminate Aleksis "The Wolf" Dorsey while Julianna provides "moral support."
"Exciting" updates also coming for indie and third-party titles. However, the next God of War and Horizon Forbidden West won't be featured.
Arkane developer believes that the jump to next-gen has greatly improved the development workflow and allowed for limitless ambitions.
She even exchanges in some quick-witted barbs with Colt.
Learn more about the various mechanics and systems that define the stealth shooter.
Arkane says it will use the extra time to "create a fun, stylish, and mind-bending layer experience."
Game director Dinga Bakaba says replayability is built into Deathloop's core design, which is why there is no New Game Plus.
Arkane Lyon's Bennett Smith says this isn't a "second campaign" though.
But Arkane "might want to explore things in the future."
Deathloop's updated PlayStation Store page provides additional technical details.
SMGs, shotguns, pistols and much more are at your disposal.
The publisher reiterates that the game's PS5 console exclusivity will be honoured.
Some targets may act differently on subsequent loops, forcing you to adapt.
"There's quite a few hours for people who want to sink their teeth into this game," says game director Dinga Bakaba.
The game's Director breaks down the upcoming time loop game.
A new look at the upcoming shooter from Arkane Studios.
Gun play and abilities are briefly showcased.
A look at some of the decoration that's inside the world of Deathloop.
Arkane Studios' upcoming title might require a mandatory internet connection.
The game will make use of several of the controller's features.
Digital Deluxe Edition with unique weapons, Trinkets and more also revealed.
However, future Bethesda titles will come to Xbox, PC and "other consoles on a case by case basis."
Don't expect this on an Xbox console until 2022.
New trailer shows off gameplay footage and new narrative details.
Unjamming weapons in Deathloop and charging energy in GhostWire: Tokyo are just some of the uses.
The PS5 launch title has been delayed into next year.
The game isn't a roguelike despite what you may think.
"I think that players will enjoy those functionalities," says game director Dinga Bakaba.
The art gives off a nice sleek look.
Multiplayer details also revealed, including how players will control Julianna.
Both titles will utilize the PS5's hardware and DualSense features like haptic feedback.
Check out the two assassins as they attempt to one-up each other.
GhostWire: Tokyo has "an interesting parallel to DOOM Eternal," Hines adds.
A clash between extraordinary assassins.
Additionally, DOOM Eternal's multiplayer will allegedly let you play as demons.