Deathloop, GhostWire: Tokyo Exclusive to PS5 at Launch

Both titles will utilize the PS5's hardware and DualSense features like haptic feedback.

Posted By | On 12th, Jun. 2020

Deathloop

Arkane Lyon’s Deathloop and Tango Gameworks’ GhostWire: Tokyo both had impressive showings at Sony’s PS5: The Future of Gaming event. Despite being published by Bethesda, both titles will be exclusive to PS5 when they first launch. This was revealed recently on the PlayStation Blog.

For Deathloop, Bethesda’s Anne Lewis said that it was “being developed for a new generation of hardware and will launch on console exclusively for PlayStation 5.” Support for haptic feedback and the adaptive triggers is included. As for GhostWire: Tokyo, it will be “coming to consoles exclusively for PlayStation 5 in 2021.” A PC version was mentioned though whether it will be available at launch remains to be seen.

How long the console exclusivity period will be is also unknown. Either way, Xbox Series X players will have to wait before getting their hands on either game.

Deathloop takes place on Blackreef island and follows two assassins – Colt and Julianna – as they’re stuck in a timeloop. Colt has to assassinate eight targets and survive lots of psychotic prisoners in order to escape. Meanwhile, Julianna is designated as the island’s “protector” and fights Colt at every turn.

As for GhostWire: Tokyo, it comes from the mind of Shinji Mikami. It takes place in Tokyo which has seen several disappearances and malevolent forces emerging. The player must take them out and restore order to the city through any means necessary.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...